Difference between revisions of "Tailoring"
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WikimanBot (talk | contribs) m (→Related items) |
(→Related items: Added skill requirements.) |
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* {{Itemlink|Blueprint: Disassemble Item}} | * {{Itemlink|Blueprint: Disassemble Item}} | ||
* {{Itemlink|Blueprint: Recycle Item}} | * {{Itemlink|Blueprint: Recycle Item}} | ||
− | * {{Itemlink|Blueprint: Repair Kit}} | + | * {{Itemlink|Blueprint: Repair Kit}} (25/50) |
* {{Itemlink|Blueprint: Infused Leather}} | * {{Itemlink|Blueprint: Infused Leather}} | ||
− | + | Combat Utilities | |
− | * {{Itemlink|Blueprint: Incendiary Grenade}} | + | * {{Itemlink|Blueprint: Incendiary Grenade}} (10) |
− | * {{Itemlink|Blueprint: Throwing Net}} | + | * {{Itemlink|Blueprint: Throwing Net}} (25) |
}} | }} | ||
Revision as of 17:01, 6 February 2022
Tailoring is a crafting skill.
Related Base Ability |
Skill Synergies |
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Details
Tailoring is used mainly for crafting armors with fabric and leather components.
You can get a 15% bonus to Tailoring when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Most armorcrafting
- Blueprint: Leather Armor
- Blueprint: Tactical Vest
- Blueprint: Riot Gear
- Blueprint: Metal Armor
- Blueprint: Metal Helmet
- Blueprint: Balaclava
- Blueprint: Boots
- Blueprint: Tabi Boots
Processing fabric/leather items
- Blueprint: Disassemble Item
- Blueprint: Recycle Item
- Blueprint: Repair Kit (25/50)
- Blueprint: Infused Leather
Combat Utilities
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