Difference between revisions of "Lurker escape"

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{{Quest Infobox
 
{{Quest Infobox
| name    = {{PAGENAME}}
+
| name    = Lurker escape
 
| type    = side
 
| type    = side
| image    =  
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| image    = Lurker_cells.png
| location = [[Free Drones Base]]<br/>[[Lurker Base]]
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| location = [[Free Drones Base]]<br>[[Lurker Base]]
 
| givenby  = [[Bate]]
 
| givenby  = [[Bate]]
| rewards  = ? classic XP / 1 oddity XP<br/>Free choice item from [[Becket]]
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| rewards  = 2500 classic XP / 1 oddity XP<br>random [[Shield Emitter]] from [[Becket]]
| related  =
 
| previous = [[Destroy troop elevator]]
 
| next    =
 
 
}}
 
}}
  
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Once the captives have left the prison, return to Free Drones under-passage base for your reward.
 
Once the captives have left the prison, return to Free Drones under-passage base for your reward.
  
 +
Note: Captives can die on their way out of the lurker base if there are enemies left in the room above, making it impossible to finish the quest.
  
 
{{Missions navbox}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 
[[Category:Quests]]

Latest revision as of 12:58, 29 June 2022

Lurker escape
Sidequest

Lurker cells.png
Quest information
Location Free Drones Base
Lurker Base
Given by Bate
Rewards 2500 classic XP / 1 oddity XP
random Shield Emitter from Becket

A sidequest for Free Drones, you can do it immediately after getting into the base or at any point later on. You are to check out Lurker Base and try to find captive Free Drones held somewhere within.

Objectives

  • Check out the Lurker encampment east of the Free Drones base. Search for the captives and rescue them if they're alive.

Walkthrough

The Lurker Base is in the same under-passages as the free drones base. Find it, find the prison underneath it and set the captives free. Characters without any lockpicking skill can free the captives with Butcher's Key carried by the Lurker Butcher within the cold storage room of the lurker base.

Once the captives have left the prison, return to Free Drones under-passage base for your reward.

Note: Captives can die on their way out of the lurker base if there are enemies left in the room above, making it impossible to finish the quest.