Difference between revisions of "Chemistry"
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(Added chemistry skillchecks stub) |
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* [[:Category:Crafting feats]] | * [[:Category:Crafting feats]] | ||
* [[:Category:Chemistry feats]] | * [[:Category:Chemistry feats]] | ||
+ | |||
+ | == Electronics skill checks == | ||
+ | {{Incomplete list}} | ||
+ | {| class="sortable wikitable" | ||
+ | |- | ||
+ | ! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result | ||
+ | |- | ||
+ | | [[Foundry]] || [[Assassinate Olivia]] || 35 || Sabotage her chemistry set | ||
+ | |} | ||
== Related items == | == Related items == |
Revision as of 06:29, 20 August 2022
Chemistry is a crafting skill.
Related Base Ability |
Skill Synergies |
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Details
Chemistry is used mainly for processing chemical components and crafting chemical weapons.
You can get a 15% bonus to Chemistry when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Electronics skill checks
- This list is incomplete; you can help by expanding it.
Location | Related quest(s) | Skill | Result |
---|---|---|---|
Foundry | Assassinate Olivia | 35 | Sabotage her chemistry set |
Related items
Equipment
- Chemoinvestigative Belt (+15)
Crafting
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Chemical weaponry
- Blueprint: Chemical Ammo (20-80)
- Blueprint: Chemical Bolt (35-80)
- Blueprint: Chemical Pistol (Quality dependent)
- Blueprint: Chemical Blob Trap (Quality dependent)
- Blueprint: Incendiary Bolt (20-60
Common firearm ammo
- Blueprint: Bullets (15)
- Blueprint: JHP Bullets (15)
- Blueprint: W2C Bullets (50)
- Blueprint: Shotgun Shells (15)
Special bullets
- Blueprint: Acid Bullets (35)
- Blueprint: Contaminated Bullets (20)
- Blueprint: Explosive Bullets (50)
- Blueprint: Incendiary Bullets (40/60)
- Blueprint: Micro-Shrapnel Bullets (15)
- Blueprint: Shock Bullets (15)
Explosives
- Blueprint: Hand Grenade (15-112)
- Blueprint: Incendiary Grenade (20-60)
- Blueprint: Mine (15-112)
- Blueprint: T.N.T. Charge (15)
- Blueprint: Gas Grenade (20/45)
- Blueprint: Flashbang (40)
- Blueprint: Stingball Grenade (15)
Medicine and drugs
- Blueprint: Psi Inhalant (10)
- Blueprint: Motion (10)
Special leather
- Mutated Dog Leather (Quality dependent)
- Infused Mutated Dog Leather (Quality dependent)
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