Difference between revisions of "Shock Shuriken"
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| type = Combat Utility | | type = Combat Utility | ||
| description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock. | | description = While not particularly sharp, these have micro electroshock discharges attached to them which can give the victim quite a shock. | ||
− | | capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty. | + | | capabilities= Use: Throw the shuriken dealing 10-20 mechanical damage (incurring 130% of target's mechanical resistance and threshold) and 30-45 electrical damage if it hits the target. If any electrical damage is dealt, there's a 35% chance to stun or short-circuit the target for one turn. When throwing while in melee range of an enemy, you suffer a 25% hit chance penalty.<br/>(AP: 18) |
| weight = 0.05 | | weight = 0.05 | ||
| value = 40 | | value = 40 |
Revision as of 07:16, 2 November 2022
A Shock Shuriken is a throwing weapon. Unlike Throwing Knives, the damage of Shock Shurikens does not scale with the thrower's Throwing skill.
Shock Shurikens are light weapons and thus benefit from Dexterity AP cost reduction.
Shock Shurikens benefit from every feat that affects Throwing Knives except Pinning.
Crafting
Shock Shurikens can be crafted with Blueprint: Shock Shurikens.
Sets of 10 shurikens can be crafted from any metal plates, any battery, and 3 Micro Electroshock Dischargers.
Bugs
- The animation used for throwing one is the default interaction animation instead of the throwing one.
History
- 1.1.3.0: Added
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