Difference between revisions of "Power Management"
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Latest revision as of 04:57, 14 August 2023
Power Management is a crafter feat.
Feat
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Power Management |
Electronic devices you create have 35% greater energy capacity. | |
Requirements
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This feat allows you to make better electronic devices. All devices that use energy cores are affected:
Blueprint: Cloaking Device
Blueprint: Energy Pistol
Blueprint: Energy Shield Emitter
Blueprint: Taser
Blueprint: Goggles (optional)
Blueprint: Combat Gloves (optional)
Blueprint: Combat Knife (optional)
Blueprint: Sledgehammer (optional)
Blueprint: Machete E (optional)
Blueprint: Spear E (optional)
Blueprint: Spying Endoscope E (optional)
Blueprint: Fusion Cannon HD
The feat does not affect energy capacity of any armors using regenerative vests.
Specializations
- Power Management (5 levels) — Further increases energy capacity by 2% for each specialization point.
History