Difference between revisions of "Chemistry"
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* {{Itemlink|Blueprint: W2C Bullets}} (50) | * {{Itemlink|Blueprint: W2C Bullets}} (50) | ||
* {{Itemlink|Blueprint: Shotgun Shells}} (15) | * {{Itemlink|Blueprint: Shotgun Shells}} (15) | ||
+ | * {{Itemlink|Blueprint: Frag Launcher Grenades}} (15) | ||
+ | * {{Itemlink|Blueprint: High-explosive Launcher Grenades}} (50) | ||
Special bullets | Special bullets | ||
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* {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} (15) | * {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} (15) | ||
* {{Itemlink|Blueprint: Shock Bullets}} (15) | * {{Itemlink|Blueprint: Shock Bullets}} (15) | ||
+ | * {{Itemlink|Blueprint: Concussive Launcher Grenades}} (60) | ||
+ | * {{Itemlink|Blueprint: Cluster Launcher Grenades}} (30) | ||
+ | * {{Itemlink|Blueprint: Incendiary Launcher Grenades}} (72) | ||
+ | * {{Itemlink|Blueprint: Thermobaric Launcher Grenades}} (110) | ||
Explosives | Explosives |
Revision as of 08:27, 14 November 2023
Chemistry is a crafting skill.
Related Base Ability |
Skill Synergies |
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Details
Chemistry is used mainly for processing chemical components and crafting chemical weapons.
You can get a 15% bonus to Chemistry when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Chemistry skill checks
- This list is incomplete; you can help by expanding it.
Location | Related quest(s) | Skill | Result |
---|---|---|---|
Foundry | Assassinate Olivia | 35 | Sabotage her chemistry set |
Related items
Equipment
- Chemoinvestigative Belt (+15)
Crafting
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Chemical weaponry
- Blueprint: Chemical Ammo (20-80)
- Blueprint: Chemical Bolt (35-80)
- Blueprint: Chemical Pistol (Quality dependent)
- Blueprint: Chemical Blob Trap (Quality dependent)
- Blueprint: Incendiary Bolt (20-60)
Common firearm ammo
- Blueprint: Bullets (15)
- Blueprint: JHP Bullets (15)
- Blueprint: W2C Bullets (50)
- Blueprint: Shotgun Shells (15)
- Blueprint: Frag Launcher Grenades (15)
- Blueprint: High-explosive Launcher Grenades (50)
Special bullets
- Blueprint: Acid Bullets (35)
- Blueprint: Contaminated Bullets (20)
- Blueprint: Explosive Bullets (50)
- Blueprint: Incendiary Bullets (40/60)
- Blueprint: Micro-Shrapnel Bullets (15)
- Blueprint: Shock Bullets (15)
- Blueprint: Concussive Launcher Grenades (60)
- Blueprint: Cluster Launcher Grenades (30)
- Blueprint: Incendiary Launcher Grenades (72)
- Blueprint: Thermobaric Launcher Grenades (110)
Explosives
- Blueprint: Hand Grenade (15-112)
- Blueprint: Incendiary Grenade (20-60)
- Blueprint: Mine (15-112)
- Blueprint: T.N.T. Charge (15)
- Blueprint: Gas Grenade (20/45)
- Blueprint: Flashbang (40)
- Blueprint: Stingball Grenade (15)
Medicine and drugs
- Blueprint: Psi Inhalant (10)
- Blueprint: Motion (10)
Special leather
- Mutated Dog Leather (Quality dependent)
- Infused Mutated Dog Leather (Quality dependent)
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