Difference between revisions of "Assist Rail Crossing"
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== Walkthrough == | == Walkthrough == | ||
− | Travel to [[Rail Crossing]] either by metro or | + | Travel to [[Rail Crossing]] either by metro or on foot, talk to [[Captain Herve]], finish his quest to [[get rid of the Faceless]] and optionally [[save Buzzer]], then return to Tanner. |
− | + | The storyline detours slightly depending on what happened in Rail Crossing: | |
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− | + | ||
+ | *If you saved Buzzer, you will receive an additional option when turning the quest in to Tanner, i.e. to immediately tell him you know what the Faceless are looking for. | ||
+ | :Picking this option will skip the "Find out what the Faceless are looking for" quest (it will appear in your Notes automatically marked as completed), and Tanner will send you directly on the [[Look_for_Cornell|next quest]]. | ||
+ | |||
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+ | *If Buzzer perishes, you must solve Tanner's next quest "Find out what the Faceless are looking for." There are two possible solutions: | ||
+ | ** One source of information is the Foundry [[Faceless recon]] quest, if you cooperate with the Faceless and help them with their problem. | ||
+ | ** Alternatively you need to locate an Ironhead camp in the dark metro tunnels between Core City and Foundry. There you will find a [[Bloody Mobile Computer]] with the critical information. | ||
+ | :Only after finding the information and turning it in will Tanner finally send you on the [[Look_for_Cornell|next quest]]. | ||
+ | :Note: There are no rewards for this quest. | ||
{{Missions navbox}} | {{Missions navbox}} | ||
[[Category:Quests]] | [[Category:Quests]] |
Latest revision as of 07:52, 17 November 2024
Assist Rail Crossing | |||||
Main Storyline | |||||
---|---|---|---|---|---|
Quest information | |||||
Location | Rail Crossing | ||||
Given by | Hadrian Tanner | ||||
Rewards | 1000 classic XP / 1 oddity XP 500 SGS Credits with right conversation option | ||||
Related quests | |||||
Save Buzzer Get rid of the Faceless Faceless recon Faceless' stolen object | |||||
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SGS receives a distress signal from Rail Crossing after the Faceless attack on Core City. Tanner needs you to travel to Rail Crossing and investigate it while Gorsky heads to Core City.
Objectives
- Tanner wants you to find out what is happening in Rail Crossing and assist them with their problem.
- Find out what the Faceless are searching for.
Walkthrough
Travel to Rail Crossing either by metro or on foot, talk to Captain Herve, finish his quest to get rid of the Faceless and optionally save Buzzer, then return to Tanner.
The storyline detours slightly depending on what happened in Rail Crossing:
- If you saved Buzzer, you will receive an additional option when turning the quest in to Tanner, i.e. to immediately tell him you know what the Faceless are looking for.
- Picking this option will skip the "Find out what the Faceless are looking for" quest (it will appear in your Notes automatically marked as completed), and Tanner will send you directly on the next quest.
- If Buzzer perishes, you must solve Tanner's next quest "Find out what the Faceless are looking for." There are two possible solutions:
- One source of information is the Foundry Faceless recon quest, if you cooperate with the Faceless and help them with their problem.
- Alternatively you need to locate an Ironhead camp in the dark metro tunnels between Core City and Foundry. There you will find a Bloody Mobile Computer with the critical information.
- Only after finding the information and turning it in will Tanner finally send you on the next quest.
- Note: There are no rewards for this quest.