Difference between revisions of "Poison"
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+ | [[Poison]]ing is caused by the attacks of poisonous creatures and various poisonous weaponry such as [[Burrower Poison Bolt|crossbow bolts]], [[Cave Ear Poison Caltrops|caltrops]] and [[Crawler Poison Bear Trap|bear trap]]s. | ||
+ | |||
+ | The bio damage from poisons bypasses armor.[http://underrail.com/forums/index.php?topic=539.msg2762#msg2762] Up to 3 stacks of any poison can be removed with a single [[Antidote]]. | ||
+ | |||
+ | == Burrower Poison == | ||
{{Status Effect Infobox | {{Status Effect Infobox | ||
− | | name = Poison | + | | name = Poison (Burrower) |
| type = debuff | | type = debuff | ||
− | | image = | + | | image = Poison.png |
| description = This character is affected by burrower poison, suffering 7 bio damage every turn. | | description = This character is affected by burrower poison, suffering 7 bio damage every turn. | ||
− | | duration = 5 turns | + | | duration = up to 5 turns |
| maxstacks = ? | | maxstacks = ? | ||
}} | }} | ||
− | [[Poison]] | + | [[Burrower Poison]] can be extracted from [[Burrower Poison Gland]]s with [[Blueprint: Extract Humour]]. |
+ | |||
+ | Burrower poison can stack multiple times, potentially leading to large amounts of unmitigable bio damage per turn, even on heavily armored targets. | ||
+ | |||
+ | |||
+ | {{clear}} | ||
+ | == Cave Ear Poison == | ||
+ | |||
+ | {{Status Effect Infobox | ||
+ | | name = Poison (Cave Ear) | ||
+ | | type = debuff | ||
+ | | image = Poison.png | ||
+ | | description = This character is afflicted by cave ear poison. All biological damage received increased by 50% and perception reduced by 5. | ||
+ | | duration = up to 5 turns | ||
+ | | maxstacks = | ||
+ | }} | ||
+ | |||
+ | [[Cave Ear Poison]] can be processed from [[Cave Ear]] mushrooms with [[Blueprint: Process Plant or Fungus]]. | ||
+ | |||
+ | |||
+ | {{clear}} | ||
+ | == Crawler Poison == | ||
+ | |||
+ | {{Status Effect Infobox | ||
+ | | name = Poison (Crawler) | ||
+ | | type = debuff | ||
+ | | image = Poison.png | ||
+ | | description = This character is afflicted by crawler poison that deals 5 damage each turn for 2 turns. If the poison is not removed before it expires it will stun the victim for 2 turns. | ||
+ | | duration = 2 turns | ||
+ | | maxstacks = | ||
+ | }} | ||
+ | |||
+ | [[Crawler Poison]] can be extracted from [[Crawler]] loot drops with [[Blueprint: Extract Humour]]. | ||
− | + | Crawler poison acts as a delayed 2-turn [[Stun]] if the victim cannot remove it with [[Antidote]]s. | |
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 16:39, 26 January 2014
Poisoning is caused by the attacks of poisonous creatures and various poisonous weaponry such as crossbow bolts, caltrops and bear traps.
The bio damage from poisons bypasses armor.[1] Up to 3 stacks of any poison can be removed with a single Antidote.
Burrower Poison
Poison (Burrower) | |
This character is affected by burrower poison, suffering 7 bio damage every turn. | |
Duration: up to 5 turns | |
Max stacks: ? |
Burrower Poison can be extracted from Burrower Poison Glands with Blueprint: Extract Humour.
Burrower poison can stack multiple times, potentially leading to large amounts of unmitigable bio damage per turn, even on heavily armored targets.
Cave Ear Poison
Poison (Cave Ear) | |
This character is afflicted by cave ear poison. All biological damage received increased by 50% and perception reduced by 5. | |
Duration: up to 5 turns |
Cave Ear Poison can be processed from Cave Ear mushrooms with Blueprint: Process Plant or Fungus.
Crawler Poison
Poison (Crawler) | |
This character is afflicted by crawler poison that deals 5 damage each turn for 2 turns. If the poison is not removed before it expires it will stun the victim for 2 turns. | |
Duration: 2 turns |
Crawler Poison can be extracted from Crawler loot drops with Blueprint: Extract Humour.
Crawler poison acts as a delayed 2-turn Stun if the victim cannot remove it with Antidotes.