Difference between revisions of "Incapacitated"
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| image = Incapacitated.png | | image = Incapacitated.png | ||
| description = Cannot move or perform any actions, but any damage taken will remove the effect. | | description = Cannot move or perform any actions, but any damage taken will remove the effect. | ||
− | | duration = 2 turns | + | | duration = varies (commonly 1-2 turns) |
}} | }} | ||
− | [[Incapacitated]] can | + | [[Incapacitated]] is the only control effect which does not provide temporary immunity, meaning incapacitation effects can stunlock your character or enemies. However, any damage taken will break the effect. |
− | It | + | It can be caused by [[flashbang]]s and [[Pneumatic Hammer|pneumatic weapons]], among other things. Incapacitated targets lose sight of their enemies, allowing for easy re-stealthing. |
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 21:24, 27 January 2014
Incapacitated | |
Cannot move or perform any actions, but any damage taken will remove the effect. | |
Duration: varies (commonly 1-2 turns) |
Incapacitated is the only control effect which does not provide temporary immunity, meaning incapacitation effects can stunlock your character or enemies. However, any damage taken will break the effect.
It can be caused by flashbangs and pneumatic weapons, among other things. Incapacitated targets lose sight of their enemies, allowing for easy re-stealthing.