Difference between revisions of "Mental Breakdown"

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{{Ability Infobox
 
{{Ability Infobox
| image         =  
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| image       =  
| type         = psi
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| type       = psi
| name         = Mental Breakdown
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| name       = Mental Breakdown
| school       = Thought Control
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| school     = Thought Control
| skillreq     = 45
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| skillreq   = 45
| description   = Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.  
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| description = Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.  
| apcost       =  
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| apcost     =  
| psicost       =  
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| psicost     =  
| range         =  
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| range       =  
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| cooldown   =  
 
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}}
  
Can be learned from [[Ezra]].
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Any damage to the target will break incapacitation. [[Resolve]] is used to resist and mitigate the effects of psionic abilities.
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The effect duration increases with effective Thought Control skill, up to 3 turns.{{verify}}
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== Trainers ==
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* [[Ezra]] in [[South Gate Station]]
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== Related feats ==
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* [[Mental Subversion]]
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* [[Locus of Control]]
  
  

Revision as of 18:23, 30 January 2014

Default icon

Mental Breakdown
Thought Control (45 skill required)
Incapacitates the target for up to 3 turns and reduces its resolve by 50%. If a detrimental thought control psi ability is invoked against the target during this period it will have double the effect, but will end the mental breakdown.

Any damage to the target will break incapacitation. Resolve is used to resist and mitigate the effects of psionic abilities.

The effect duration increases with effective Thought Control skill, up to 3 turns.Verify

Trainers

Related feats