Difference between revisions of "Evasive Maneuvers"
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| image = evasive_maneuvers_icon.png | | image = evasive_maneuvers_icon.png | ||
| name = Evasive Maneuvers | | name = Evasive Maneuvers | ||
− | | description = Grants you an ability that when activated converts all remaining movement points into | + | | description = Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns.<br><br>Cooldown: 3 turns. |
| requirements = | | requirements = | ||
* [[Evasion]] 35 | * [[Evasion]] 35 | ||
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Combine with an agile high-mobility character and [[Sprint]] for massive [[evasion]] boost. | Combine with an agile high-mobility character and [[Sprint]] for massive [[evasion]] boost. | ||
+ | |||
+ | === History === | ||
+ | * [[0.1.11.0]] - now grants evasion equal to three times your movement points (up from x2) | ||
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| type = ability | | type = ability | ||
| name = Evasive Maneuvers | | name = Evasive Maneuvers | ||
− | | description = Converts all remaining movement points into | + | | description = Converts all remaining movement points into thrice the evasion for 2 turns. |
| cooldown = 3 turns | | cooldown = 3 turns | ||
}} | }} |
Revision as of 11:43, 2 June 2014
Feat
Evasive Maneuvers | |
Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns. Cooldown: 3 turns. | |
Requirements |
Combine with an agile high-mobility character and Sprint for massive evasion boost.
History
- 0.1.11.0 - now grants evasion equal to three times your movement points (up from x2)
Ability
Evasive Maneuvers | |
Converts all remaining movement points into thrice the evasion for 2 turns. | |
Cooldown: 3 turns |
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