Difference between revisions of "Caltrops"
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{{infobox item | {{infobox item | ||
− | | image | + | | image = caltrops.png |
− | | itemquality | + | | itemquality = normal |
− | | name | + | | name = Caltrops |
− | | type | + | | type = Combat Utility |
− | | description | + | | description = A caltrop is an antipersonnel weapon made up of two or more sharp nails or spines arranged in such a manner that one of them always points upward from a stable base. Caltrops can be deployed to injure and slow down enemies. |
− | | greenstats | + | | greenstats = Use: Deploy regular caltrops to the targeted area. Anyone who steps on a caltrop suffers 3-5 mechanical damage and loses 5 movement points (if target has no movement points, it loses action points instead). Stepping on a caltrop cannot deal a fatal blow.<br>(AP: 20; Cooldown: 2 turns) |
− | | value | + | | weight = 1,50 |
+ | | value = 40 | ||
}} | }} | ||
Revision as of 04:36, 17 June 2014
Caltrops are a nice area denial weapon and they cover a pretty large area. Most enemies are dumb enough to run straight into your caltrops, taking heavy damage in the process.
Note that you can hurt yourself with your own caltrops.
Crafting
Caltrops can be crafted with Blueprint: Caltrops.
Variants
Other info
Stackable: Yes (5)
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