Difference between revisions of "Save Buzzer"
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| image = Buzzer holding cell 2.png | | image = Buzzer holding cell 2.png | ||
| location = [[Rail Crossing]] | | location = [[Rail Crossing]] | ||
− | | givenby = [[Captain | + | | givenby = [[Captain Herve]] |
| rewards = 1000 XP<br>100 Stygian Coin (200 with mercantile) | | rewards = 1000 XP<br>100 Stygian Coin (200 with mercantile) | ||
| related = [[Check on Rail Crossing]]<br>[[Get rid of the Faceless]] | | related = [[Check on Rail Crossing]]<br>[[Get rid of the Faceless]] | ||
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== Objectives == | == Objectives == | ||
− | * Captain | + | * Captain Herve wants you to save Buzzer, who he believes is being held prisoner in his shop |
== Walkthrough == | == Walkthrough == |
Revision as of 07:38, 18 June 2014
Save Buzzer | ||
Main Storyline | ||
---|---|---|
Quest information | ||
Location | Rail Crossing | |
Given by | Captain Herve | |
Rewards | 1000 XP 100 Stygian Coin (200 with mercantile) | |
Related quests | ||
Check on Rail Crossing Get rid of the Faceless | ||
|
Rail Crossing's mayor also wants you to save Buzzer if possible while dealing with the Faceless.
Objectives
- Captain Herve wants you to save Buzzer, who he believes is being held prisoner in his shop
Walkthrough
Make your way to Buzzer's Shop and free him from his holding cell.
You have two options of approach here: a frontal assault to the shop with heavy Faceless resistance, or the back way - sneak in via the tunnels under Rail Crossing. However, the tunnels are infested by burrowers.
Once you reach the second floor of Buzzer's shop, you can either kill the mindreader for the holding cell key, or pick the lock (70 skill required) and have Buzzer take care of the mindreader. Either way, rest of the Faceless inside the shop will come upstairs to investigate if they hear noises of combat.