Difference between revisions of "Special Tactics"
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| description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds. | | description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds. | ||
| requirements = | | requirements = | ||
− | * Dexterity 5 | + | * [[Dexterity]] 5 |
− | * Crossbows 25 | + | * [[Skills#Crossbows|Crossbows]] 25 |
}} | }} | ||
− | Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn. | + | [[Special Tactics]] essentially allows you to open combat with three crossbow attacks on your first turn. |
Combine with [[Marksman]] for three special bolt attacks. | Combine with [[Marksman]] for three special bolt attacks. | ||
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== Ability == | == Ability == | ||
{{Ability Infobox | {{Ability Infobox | ||
− | + | | image = Special Tactics.png | |
− | + | | type = ability | |
− | + | | name = Special Tactics | |
− | + | | description = When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat. | |
− | + | | cooldown = 6 turns (30 seconds) | |
}} | }} | ||
Line 29: | Line 29: | ||
== Status effect == | == Status effect == | ||
{{Ability Infobox | {{Ability Infobox | ||
− | + | | image = Special Tactics.png | |
− | + | | type = buff | |
− | + | | name = Special Tactics | |
− | + | | description = Character's next special bolt attack will cost no action points. | |
− | + | | duration = 3 turns (15 seconds) | |
}} | }} | ||
Revision as of 10:03, 24 June 2014
Feat
Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn.
Combine with Marksman for three special bolt attacks.
History
- 0.1.4.0 - feat introduced
Ability
Special Tactics | |
When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat. | |
Cooldown: 6 turns (30 seconds) |
Status effect
Special Tactics | |
Character's next special bolt attack will cost no action points. | |
Duration: 3 turns (15 seconds) |
|