Difference between revisions of "Special Tactics"

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| description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds.
 
| description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds.
 
| requirements  =
 
| requirements  =
* Dexterity 5
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* [[Dexterity]] 5
* Crossbows 25
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* [[Skills#Crossbows|Crossbows]] 25
 
}}
 
}}
  
Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn.
+
[[Special Tactics]] essentially allows you to open combat with three crossbow attacks on your first turn.
  
 
Combine with [[Marksman]] for three special bolt attacks.
 
Combine with [[Marksman]] for three special bolt attacks.
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== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
| image      = Special Tactics.png
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| image      = Special Tactics.png
| type        = ability
+
| type        = ability
| name        = Special Tactics
+
| name        = Special Tactics
| description = When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat.
+
| description = When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat.
| cooldown     = 6 turns
+
| cooldown   = 6 turns (30 seconds)
 
}}
 
}}
  
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== Status effect ==
 
== Status effect ==
 
{{Ability Infobox
 
{{Ability Infobox
| image      = Special Tactics.png
+
| image      = Special Tactics.png
| type        = buff
+
| type        = buff
| name        = Special Tactics
+
| name        = Special Tactics
| description = Character's next special bolt attack will cost no action points.
+
| description = Character's next special bolt attack will cost no action points.
| duration    = 3 turns
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| duration    = 3 turns (15 seconds)
 
}}
 
}}
  

Revision as of 10:03, 24 June 2014

Feat

Special Tactics feat icon Special Tactics
Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.

Cooldown: 30 seconds.


Requirements

Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn.

Combine with Marksman for three special bolt attacks.

History

Ability

Special Tactics icon

Special Tactics
When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat.
Cooldown: 6 turns (30 seconds)

Status effect

Special Tactics icon

Special Tactics
Character's next special bolt attack will cost no action points.
Duration: 3 turns (15 seconds)