Difference between revisions of "Evasive Maneuvers"
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[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
+ | [[Category:Agility feats]] | ||
+ | [[Category:Evasion feats]] |
Revision as of 16:22, 27 June 2014
Feat
Evasive Maneuvers | |
Grants you an ability that when activated converts all remaining movement points into thrice the evasion for 2 turns. Cooldown: 3 turns. | |
Requirements |
Combine with an agile high-mobility character and Sprint for massive evasion boost.
History
- 0.1.11.0 - now grants evasion equal to three times your movement points (up from x2)
- 0.1.8.0 - feat introduced
Ability
Evasive Maneuvers | |
Converts all remaining movement points into thrice the evasion for 2 turns. | |
Cooldown: 3 turns |
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