Difference between revisions of "Bilocation"
Jump to navigation
Jump to search
m |
m |
||
| Line 12: | Line 12: | ||
}} | }} | ||
| − | + | [[Bilocation]] creates a hostile [[doppelganger]] of the target human. | |
| + | |||
| + | Its damage scales with effective Thought Control skill. | ||
== Trainers == | == Trainers == | ||
| − | * [[Mysterious Pillars]] in [[Silent Isle]] (requires 7 will) | + | * [[Mysterious Pillars (Silent Isle)|Mysterious Pillars]] in [[Silent Isle]] (requires 7 will) |
== Related feats == | == Related feats == | ||
Revision as of 23:19, 11 August 2014
| Bilocation | |
| Thought Control | |
| Creates a doppelganger of a human target bent on their destruction. The doppelganger is immune to all physical attacks and deals X mental damage that bypasses all shields and resistances. Last for 4 turns. | |
| Action Points: 35 | |
| Psi: 70 | |
| Range: 12,0 | |
| Cooldown: 10 turns | |
Bilocation creates a hostile doppelganger of the target human.
Its damage scales with effective Thought Control skill.
Trainers
- Mysterious Pillars in Silent Isle (requires 7 will)
Related feats