Difference between revisions of "Throwing Knife"
(black dragon & spirit poison variants) |
(removed variants section - reason: redundancy - links back to the same page) |
||
(9 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | + | <div style="float:right;"> | |
+ | :'''Base game'''<br><br> | ||
{{Tabbed infobox | {{Tabbed infobox | ||
| tab1 = Basic | | tab1 = Basic | ||
| tab2 = Burrower | | tab2 = Burrower | ||
− | | tab3 = Cave | + | | tab3 = Cave ear |
| tab4 = Crawler | | tab4 = Crawler | ||
| tab5 = Black Dragon | | tab5 = Black Dragon | ||
| tab6 = Spirit | | tab6 = Spirit | ||
}} | }} | ||
+ | {{clear}} | ||
− | A '''Throwing Knife''' is a cheap throwing weapon. Unlike most throwing utilities, the damage of throwing knives scales with thrower's [[Throwing]] skill. Their damage starts at '''8-9''' with zero throwing skill | + | :'''Expedition'''<br><br> |
+ | {{Tabbed infobox | ||
+ | | tab7 = Blinding | ||
+ | | tab8 = Leper | ||
+ | | tab9 = Heartbreak | ||
+ | }}</div> | ||
+ | |||
+ | A '''Throwing Knife''' is a cheap throwing weapon. Unlike most throwing utilities, the damage of throwing knives scales with thrower's [[Throwing]] skill. Their damage starts at '''8-9''' with zero throwing skill, increases to '''28-49''' at 135 skill, '''38-69''' at 203 skill. | ||
Throwing knives are light weapons and thus benefit from [[Dexterity]] AP cost reduction. | Throwing knives are light weapons and thus benefit from [[Dexterity]] AP cost reduction. | ||
+ | As of 1.1.3.0 Patch, player can use {{Itemlink|Knife Thrower's Glove}} to further reduced AP cost by 3 points and increased its accuracy by 5% (Additive) | ||
== Crafting == | == Crafting == | ||
− | Throwing | + | Throwing knives can be crafted with [[Blueprint: Throwing Knives]]. |
− | |||
− | |||
− | + | Sets of throwing knives can be crafted from any metal plates and optionally [[poison]]ed similarly to [[Caltrops]] and [[Bear Trap]]s. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== History == | == History == | ||
+ | * [[1.1.3.0]]: Throwing knives now incur 125% of mechanical damage resistance and threshold. | ||
+ | * [[0.2.0.0]]: Throwing knives upper damage range reduced | ||
* [[0.1.14.0]]: New throwing knife feats, throwing knives reclassified as light weapons, base AP cost increased from 15 to 18. | * [[0.1.14.0]]: New throwing knife feats, throwing knives reclassified as light weapons, base AP cost increased from 15 to 18. | ||
* [[0.1.12.0]]: Throwing knives introduced | * [[0.1.12.0]]: Throwing knives introduced |
Latest revision as of 23:15, 9 October 2024
- Base game
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with burrower poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with burrower poison that deals 7 damage each turn for up to 5 turns. Stacks 5 times. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 25 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with cave ear poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with cave ear poison that increases all biological damage taken by 50% and reduces perception by 5. Lasts up to 5 turns. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 30 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with crawler poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with crawler poison that deals 10 damage each turn for 2 turns. If the poison is not removed before it expires it will stun the victim for 2 turns. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 45 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with black dragon poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with black dragon poison which causes psionic inhibition, preventing the victim from invoking psi abilities or regenerating psi points. Lasts 1 turn. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 60 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with spirit poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with spirit poison that deals 15 damage per turn each turn and reduces resolve by 65%. If the poison is not removed before it expires it will summon a psionic doppelganger of the victim if it's human. | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 86 |
- Expedition
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with blinding poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with blinding poison that deals 14 damage each turn for up to 3 turns and reduces perception by 1. Stacks 8 times. (AP: 18) | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 40 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with leper poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with leper poison that deals 16 damage each turn for up to 3 turns and increases all mechanical damage taken by 10%. Stacks 6 times. (AP: 18) | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 45 |
| |||
This knife is specially designed and weighted that it can be thrown effectively. It has been coated with heartbreak poison. | |||
Use: Throw the knife dealing 24-51 mechanical damage if it hits the target. This damage incurs 130% of target's mechanical resistance and threshold, but the damage that passes armor is increased by 75% against living targets. Damage and precision scale with the throwing skill. When throwing a knife while in melee range of an enemy, you suffer 25% hit chance penalty. If target takes damage it is also afflicted with heartbreak poison that deals 3 damage each turn for up to 5 turns. Stacks 5 times. If this poison is allowed the expire naturally it will then deal a great amount of damage which increases ever more rapidly with each stack. (AP: 18) | |||
Incurs 125% of mechanical damage resistance and threshold. | |||
Weight: 0.05 | |||
Value: 55 |
A Throwing Knife is a cheap throwing weapon. Unlike most throwing utilities, the damage of throwing knives scales with thrower's Throwing skill. Their damage starts at 8-9 with zero throwing skill, increases to 28-49 at 135 skill, 38-69 at 203 skill.
Throwing knives are light weapons and thus benefit from Dexterity AP cost reduction. As of 1.1.3.0 Patch, player can use Knife Thrower's Glove to further reduced AP cost by 3 points and increased its accuracy by 5% (Additive)
Crafting
Throwing knives can be crafted with Blueprint: Throwing Knives.
Sets of throwing knives can be crafted from any metal plates and optionally poisoned similarly to Caltrops and Bear Traps.
History
- 1.1.3.0: Throwing knives now incur 125% of mechanical damage resistance and threshold.
- 0.2.0.0: Throwing knives upper damage range reduced
- 0.1.14.0: New throwing knife feats, throwing knives reclassified as light weapons, base AP cost increased from 15 to 18.
- 0.1.12.0: Throwing knives introduced
|
|