Difference between revisions of "Assault Rifles"

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* High damage output, especially with short range burst
 
* High damage output, especially with short range burst
 
* High skill requirement
 
* High skill requirement
* Moderate strength requirement (6-7)
+
* Moderate strength requirement (4-7)
  
 
== Models ==
 
== Models ==
* [[Marauder]] — mediocre damage spread
+
;Craftable
* [[Huszar]] — high damage spread, increased critical chance
+
* {{Itemlink|Marauder}} — mediocre damage spread
* [[Hornet]] — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
+
* {{Itemlink|Huszar}} — high damage spread, small penalty to burst precision, increased critical chance
* [[Chimera]] (crafting only) — highest critical damage bonus
+
* {{Itemlink|Hornet}} — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
 +
* {{Itemlink|Chimera}} (crafting only) — highest critical damage bonus
 +
 
 +
;Unique
 +
* {{Itemlink|AKX}}
 +
* {{Itemlink|K&H KH416}}
 +
* {{Itemlink|N16}}
 +
* {{Itemlink|NF F2500}}
 +
* {{Itemlink|Steyr-Auch}}
  
 
=== AP cost table ===
 
=== AP cost table ===
 
{| class="wikitable" style="text-align:center;"
 
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
! || 7.62mm<sup>[RR]</sup> || 7.62mm || 8.6mm<sup>[RR]</sup> || 8.6mm || 9mm<sup>[RR]</sup> || 9mm
+
! || 5mm || 7.62mm<sup>[RR]</sup> || 7.62mm || 8.6mm<sup>[RR]</sup> || 8.6mm || 9mm<sup>[RR]</sup> || 9mm
 +
 
 +
|-
 +
! K&H KH416 / N16
 +
| 12 || - || - || - || - || - || -
  
 
|-
 
|-
 
! Hornet
 
! Hornet
| 9 <sup>[B]</sup> || 11 <sup>[B]</sup> || 10 <sup>[B]</sup> || 12 || 12 || 14
+
| - || 9 <sup>[B]</sup> || 11 <sup>[B]</sup> || 10 <sup>[B]</sup> || 12 || 12 || 14
  
 
|-
 
|-
! Chimera
+
! Marauder
| - || - || 12 || 14 || 13 || 16
+
| - || 11 <sup>[B]</sup> || 13 || 12 || 14 || - || -
  
 
|-
 
|-
! Marauder
+
! AKX / NF F2500
| 11 <sup>[B]</sup> || 13 || 12 || 14 || - || -
+
| - || - || 13 || - || - || - || -
 +
 
 +
|-
 +
! Chimera / Huszar
 +
| - || - || - || 12 || 14 || 13 || 16
  
 
|-
 
|-
! Huszar
+
! Steyr-Auch
| - || - || 12 || 14 || 13 || 16
+
| - || - || - || - || - || - || 16
 
|}
 
|}
  
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 +
{{Weapon types navbox}}
 
{{Weapons navbox}}
 
{{Weapons navbox}}
 
[[Category:Guns| Assault Rifles]]
 
[[Category:Guns| Assault Rifles]]

Latest revision as of 02:43, 3 November 2023

Assault Rifles are weapons. They use the Guns skill and have a moderate Strength requirement. They come in 7.62mm, 8.6mm and 9mm calibers.

Description

  • Single and burst fire
  • Slight moving penalty
  • No melee penalty
  • Medium-high range
  • High damage output, especially with short range burst
  • High skill requirement
  • Moderate strength requirement (4-7)

Models

Craftable
  • Icon Marauder — mediocre damage spread
  • Icon Huszar — high damage spread, small penalty to burst precision, increased critical chance
  • Icon Hornet — low damage spread, low AP cost, bonus to burst precision, low critical damage bonus
  • Icon Chimera (crafting only) — highest critical damage bonus
Unique

AP cost table

5mm 7.62mm[RR] 7.62mm 8.6mm[RR] 8.6mm 9mm[RR] 9mm
K&H KH416 / N16 12 - - - - - -
Hornet - 9 [B] 11 [B] 10 [B] 12 12 14
Marauder - 11 [B] 13 12 14 - -
AKX / NF F2500 - - 13 - - - -
Chimera / Huszar - - - 12 14 13 16
Steyr-Auch - - - - - - 16

Notes

[RR] Model with Rapid Reloader
[B] Can be Burst fired twice per turn with adrenaline shot.

Assault rifle feats