Difference between revisions of "Sledgehammers"

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(→‎Description: updated upper STR reqs and specified damage threshold only being ignored when attacking organic targets)
 
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* High damage per hit (especially in hands of a strong character)
 
* High damage per hit (especially in hands of a strong character)
 
* Noisy, depending on what it hits
 
* Noisy, depending on what it hits
* Ignores mechanical damage threshold (blunt trauma cannot be fully mitigated with armor)
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* Ignores mechanical damage threshold when attacking organic targets (blunt trauma cannot be fully mitigated with armor)
 
* 10-15% chance to stun target on hit
 
* 10-15% chance to stun target on hit
* High strength requirement (8-9)
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* High strength requirement (8-20)
  
 
== Models ==
 
== Models ==
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* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
 
* {{Itemlink|Lifting Belt}} decreases AP cost of sledgehammer attacks
* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
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* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
 +
* {{Itemlink|Firecracker Cap}} can be applied to sledgehammer for area of effect and anti-armor capability
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* {{Itemlink|Contact-Activated Capacitative Sheet}} can be applied to sledgehammer to deal energy damage
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* {{Itemlink|Poison}} can be applied to spiked and bladed sledgehammers to poison enemies
  
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== Gallery ==
 +
<gallery>
 +
Balor'sHammerInGameModel.gif | Balor's Hammer
 +
MindCrackerInGameModel.gif | Mind Cracker
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QuakeInGameModel.gif | Quake
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BarbatonInGameModel.gif | Barbaton
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SørmirbærenSledgehammerInGameModel.gif | Sørmirbæren Sledgehammer
 +
SkærderSledgehammerInGameModel.gif | Sørmirbæren Skærder Sledgehammer
 +
</gallery>
  
 
{{Weapon types navbox}}
 
{{Weapon types navbox}}
 
{{Weapons navbox}}
 
{{Weapons navbox}}
 
[[Category:Melee Weapons| Sledgehammers]]
 
[[Category:Melee Weapons| Sledgehammers]]

Latest revision as of 18:48, 1 March 2026

Sledgehammers are weapons. They use the Melee skill.

Description

  • High damage per hit (especially in hands of a strong character)
  • Noisy, depending on what it hits
  • Ignores mechanical damage threshold when attacking organic targets (blunt trauma cannot be fully mitigated with armor)
  • 10-15% chance to stun target on hit
  • High strength requirement (8-20)

Models

Craftable

Unique

Other

Sledgehammer feats

Does not include general-purpose melee feats.

Related items

Gallery