Difference between revisions of "Knives"

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* {{Itemlink|Dehumanizer}}
 
* {{Itemlink|Dehumanizer}}
 
* {{Itemlink|Bone Handle Knife}}
 
* {{Itemlink|Bone Handle Knife}}
* {{Itemlink|Rust Maker (knife)|Rust Maker (Dagger)}}
+
* {{Itemlink|Wicked Hook}}
 +
* {{Itemlink|Rust Maker (knife)|Rust Maker (Dagger)}}{{expedition-inline}}
  
 
'''Other'''
 
'''Other'''
 
* {{Itemlink|Shiv}}
 
* {{Itemlink|Shiv}}
 +
* {{Itemlink|Boning Knife}}
 
* {{Itemlink|Sørmirbæren Knife}}{{expedition-inline}}
 
* {{Itemlink|Sørmirbæren Knife}}{{expedition-inline}}
 
* {{Itemlink|Sørmirbæren Skærder Knife}}{{expedition-inline}}
 
* {{Itemlink|Sørmirbæren Skærder Knife}}{{expedition-inline}}
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* [[Cut-Throat]]
 
* [[Cut-Throat]]
 
* [[Eviscerate]]
 
* [[Eviscerate]]
* [[Hunter]]
+
* [[Hunter (feat)|Hunter]]
* [[Jet and Jab]]{{expedition-inline}}
+
* [[Jet 'n' Jab]]{{expedition-inline}}
  
 
== Related items ==
 
== Related items ==
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
 
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks
* {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat.
+
* {{Itemlink|Metal Armor}} can be enhanced with spikes and blades to aid in melee combat.
  
  

Latest revision as of 12:20, 2 July 2024

Knives are weapons. They use the Melee skill.

Description

  • Light weapon (dexterity reduces AP cost)
  • Silent
  • Incurs 125% increased mechanical damage resistance (harder to penetrate armor)
  • Bypasses 60-75% of energy shielding (very low impact speeds are harder to shield against)

Models

Craftable

Unique

Other

Knife feats

Does not include general-purpose melee feats.

Related items

  • Icon Tabi Boots decreases AP cost of melee attacks
  • Icon Metal Armor can be enhanced with spikes and blades to aid in melee combat.