Difference between revisions of "Tailoring"

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== Related items ==
 
== Related items ==
Skill requirements are derived from the quality of the used components. Static requirements are in parentheses.
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Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
  
 
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* {{Itemlink|Blueprint: Balaclava}}
 
* {{Itemlink|Blueprint: Balaclava}}
 
* {{Itemlink|Blueprint: Boots}}
 
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* {{Itemlink|Blueprint: Greaves}}
 
* {{Itemlink|Blueprint: Tabi Boots}}
 
* {{Itemlink|Blueprint: Tabi Boots}}
  

Latest revision as of 11:47, 2 October 2024

Tailoring is a crafting skill.

Represents your skill in tailoring leather and cloth materials into pieces of armor.

In-game description

Related Base Ability

Skill Synergies

  • None

Details

Tailoring is used mainly for crafting armors with fabric and leather components.

You can get a 15% bonus to Tailoring when crafting at the basement of Your House once you have bought the relevant workbench.

Related feats

Related items

Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.

Most armorcrafting

Processing fabric/leather items

Combat Utilities