Difference between revisions of "Electronics"

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* [[:Category:Crafting feats]]
 
* [[:Category:Crafting feats]]
 
* [[:Category:Electronics feats]]
 
* [[:Category:Electronics feats]]
 +
 +
== Electronics skill checks ==
 +
{{Incomplete list}}
 +
{| class="sortable wikitable"
 +
|-
 +
! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
|-
 +
| [[Foundry]] || [[Assassinate Nicolas]] || 35 || Sabotage the console
 +
|-
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| [[Foundry]] || [[Fix Gloria]] || 60 || Fix Gloria yourself
 +
|-
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| [[Vlatko]] || None || 65 || Fix his monitor
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|-
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| [[Arke Power Station]] || [[Restore Arke powergrid]] || 140 || Increase the power output of the station
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|}
 +
 +
{| class="sortable wikitable"
 +
|+ Checks in [[Underrail: Expedition]]
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|-
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! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
 +
|-
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| [[Core City Sewer Exit]] || [[The tracking device]] || 45 || Fix the device
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|-
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| [[Black Sea Expedition Camp]] || [[Improve camp defenses]] || 70 || Activate the [[Naga Protector]] without the necessary tools
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|-
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| [[West Storage Depot]] || [[Recover the A-RFID Chip]] || 90 || Fix the Power Substation Unit
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|-
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| [[Lemurian Health Center]] || [[Investigate Lemurian Health Center]] || 100 || Restore the power to the MRI Scanner with advanced electronic repair kit
 +
|}
 +
 +
{| class="sortable wikitable"
 +
|+ Checks in [[Underrail: Heavy Duty]]
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|-
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! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
 +
|-
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| [[Dark Territory]] || [[Escape the Dark Territory]] || 100 || Figure out how to power the computer independently
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|}
  
 
== Related items ==
 
== Related items ==
Skill requirements are derived from the quality of the used components. Static requirements are in parentheses.
+
=== Equipment ===
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* {{Itemlink|Remote Control Energizer Glove}} (+10)
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* {{Itemlink|Electroinvestigative Belt}} (+15)
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* {{Itemlink|Lemurian Engineer Suit}} (+10){{expedition-inline}}
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* {{Itemlink|Technomedic Exoskeleton}}{{heavyduty-inline}} (+10 and +5% of base value)
 +
 
 +
=== Crafting ===
 +
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
  
 
{{columns|3|
 
{{columns|3|
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* {{Itemlink|Blueprint: EMP Mine}} (35-105)
 
* {{Itemlink|Blueprint: EMP Mine}} (35-105)
 
* {{Itemlink|Blueprint: Energy Pistol}}
 
* {{Itemlink|Blueprint: Energy Pistol}}
 +
* {{Itemlink|Blueprint: Plasma Grenade}} (45-135)
 +
* {{Itemlink|Blueprint: Plasma Mine}} (45-135)
 
* {{Itemlink|Blueprint: Shock Bolt}} (20-60)
 
* {{Itemlink|Blueprint: Shock Bolt}} (20-60)
 
* {{Itemlink|Blueprint: Shock Bullets}} (20)
 
* {{Itemlink|Blueprint: Shock Bullets}} (20)
 
* {{Itemlink|Blueprint: T.N.T. Charge}} (20)
 
* {{Itemlink|Blueprint: T.N.T. Charge}} (20)
* {{Itemlink|Blueprint: Taser}} (Quality dependent)
+
* {{Itemlink|Blueprint: Taser}}
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* {{Itemlink|Blueprint: Fusion Cannon}}{{heavyduty-inline}}
  
 
Electrical equipment
 
Electrical equipment
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Weapon enhancements
 
Weapon enhancements
 +
* {{Itemlink|Airburst Scope}}{{heavyduty-inline}} (15)
 
* {{Itemlink|Anatomically-Aware Scope}} (25)
 
* {{Itemlink|Anatomically-Aware Scope}} (25)
 
* {{Itemlink|Electroshock Generator}}  
 
* {{Itemlink|Electroshock Generator}}  
 +
* {{Itemlink|Energy Edge Emitter}}{{expedition-inline}}
 
* {{Itemlink|High Resolution Digital Scope}} (30)
 
* {{Itemlink|High Resolution Digital Scope}} (30)
 
* {{Itemlink|Laser Sight}} (30)
 
* {{Itemlink|Laser Sight}} (30)
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Energy cores
 
Energy cores
 
* {{Itemlink|Plasma Core}}
 
* {{Itemlink|Plasma Core}}
 +
 +
Electronic components and tools
 +
* {{Itemlink|Blueprint: Fusion Emitter}}{{heavyduty-inline}}
 
}}
 
}}
  

Latest revision as of 06:09, 22 November 2023

Electronics is a crafting skill.

Represents your knowledge of electronics. This skill is primarily used in crafting various items, such as various electronic utilies and energy weapons.

In-game description

Related Base Ability

Skill Synergies

  • None

Details

Electronics is used mainly for crafting electronic devices and energy weapons—anything that contains electronic components.

It can also be used to repair electronic devices that are not items.

You can get a 15% bonus to Electronics when crafting at the basement of Your House once you have bought the relevant workbench.

Related feats

Electronics skill checks

This list is incomplete; you can help by expanding it.
Location Related quest(s) Skill Result
Foundry Assassinate Nicolas 35 Sabotage the console
Foundry Fix Gloria 60 Fix Gloria yourself
Vlatko None 65 Fix his monitor
Arke Power Station Restore Arke powergrid 140 Increase the power output of the station
Checks in Underrail: Expedition
Location Related quest(s) Skill Result
Core City Sewer Exit The tracking device 45 Fix the device
Black Sea Expedition Camp Improve camp defenses 70 Activate the Naga Protector without the necessary tools
West Storage Depot Recover the A-RFID Chip 90 Fix the Power Substation Unit
Lemurian Health Center Investigate Lemurian Health Center 100 Restore the power to the MRI Scanner with advanced electronic repair kit
Checks in Underrail: Heavy Duty
Location Related quest(s) Skill Result
Dark Territory Escape the Dark Territory 100 Figure out how to power the computer independently

Related items

Equipment

Crafting

Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.

Processing items

Electrical weaponry

Electrical equipment

Weapon enhancements

Energy cores

Electronic components and tools