Difference between revisions of "Dodge"
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* Armor crafted from {{Itemlink|Greater Siphoner Leather}} (+15) or {{Itemlink|Infused Greater Siphoner Leather}}{{Expedition-inline|Expedition}} | * Armor crafted from {{Itemlink|Greater Siphoner Leather}} (+15) or {{Itemlink|Infused Greater Siphoner Leather}}{{Expedition-inline|Expedition}} | ||
* Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}} or {{Itemlink|Infused Heartbreaker Serpent Skin}} (+20){{Expedition-inline|Expedition}} | * Armor crafted from {{Itemlink|Heartbreaker Serpent Skin}} or {{Itemlink|Infused Heartbreaker Serpent Skin}} (+20){{Expedition-inline|Expedition}} | ||
+ | * {{Itemlink|Jumping Stilts}} (-50) | ||
Consumables | Consumables |
Latest revision as of 11:45, 27 August 2022
Dodge is a skill and a saving throw derived mainly from the skill.
Related Base Ability |
Skill Synergies |
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Details
Dodge determines your chance to avoid melee attacks. See Precision for overview on how hit chances work.
Related feats
See Category:Dodge feats.
Related items
Headwear
- Many types of Headwear incur 25% or even higher penalty to dodge
Amor suit
Phantom Dancer (+25) Expedition
- Armor crafted from
Siphoner Leather (+15) or
Infused Siphoner Leather
- Armor crafted from
Greater Siphoner Leather (+15) or
Infused Greater Siphoner Leather Expedition
- Armor crafted from
Heartbreaker Serpent Skin or
Infused Heartbreaker Serpent Skin (+20) Expedition
Boots
Tabi Boots
- Armor crafted from
Siphoner Leather (+15) or
Infused Siphoner Leather
- Armor crafted from
Greater Siphoner Leather (+15) or
Infused Greater Siphoner Leather Expedition
- Armor crafted from
Heartbreaker Serpent Skin or
Infused Heartbreaker Serpent Skin (+20) Expedition
Jumping Stilts (-50)
Consumables
Kzozel (+50) Expedition
Vitality Powder (+40%) Expedition
Adrenaline Shot (+30%)
Jumping Bean (+25%)
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