Difference between revisions of "Mechanics"
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(added skillchecks use in some quests) |
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| [[Drop Zone]] || [[Recover tunneler]] || 85 || Fix the tunneler yourself | | [[Drop Zone]] || [[Recover tunneler]] || 85 || Fix the tunneler yourself | ||
+ | |- | ||
+ | | [[Deep Caverns]] || [[Repair the gate mechanism]] || 50 || Be able to figure out which parts need to be replaced without the [[TG-44HD Service Manual]] | ||
|- | |- | ||
| [[Deep Caverns]] || [[Repair the gate mechanism]] || 115 || Fix the gate mechanism without the help of the repair bot | | [[Deep Caverns]] || [[Repair the gate mechanism]] || 115 || Fix the gate mechanism without the help of the repair bot | ||
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! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result | ! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result | ||
+ | |- | ||
+ | | [[Mutie Refuge]] || [[Recover the A-RFID Chip]] || 70 || Repair the crane with an advanced mechanical repair kit | ||
+ | |- | ||
+ | | [[Mutie Refuge]] || [[Recover the A-RFID Chip]] || 75 || Repair the crane with a mechanical repair kit | ||
|- | |- | ||
| [[West Storage Depot]] || [[Recover the A-RFID Chip]] || 90 || Repair the NE pump with an advanced mechanical repair kit | | [[West Storage Depot]] || [[Recover the A-RFID Chip]] || 90 || Repair the NE pump with an advanced mechanical repair kit | ||
Line 58: | Line 64: | ||
* {{Itemlink|Blueprint: Combat Knife}} | * {{Itemlink|Blueprint: Combat Knife}} | ||
* {{Itemlink|Blueprint: Crossbow}} | * {{Itemlink|Blueprint: Crossbow}} | ||
+ | * {{Itemlink|Blueprint: Grenade Launcher}} | ||
+ | * {{Itemlink|Blueprint: Light Machine Gun}} | ||
* {{Itemlink|Blueprint: Machete}} | * {{Itemlink|Blueprint: Machete}} | ||
+ | * {{Itemlink|Blueprint: Minigun}} | ||
* {{Itemlink|Blueprint: Pistol}} | * {{Itemlink|Blueprint: Pistol}} | ||
* {{Itemlink|Blueprint: Shotgun}} | * {{Itemlink|Blueprint: Shotgun}} | ||
Line 69: | Line 78: | ||
* {{Itemlink|Blueprint: Boots}} | * {{Itemlink|Blueprint: Boots}} | ||
* {{Itemlink|Blueprint: Goggles}} | * {{Itemlink|Blueprint: Goggles}} | ||
+ | * {{Itemlink|Blueprint: Greaves}} | ||
* {{Itemlink|Blueprint: Metal Armor}} | * {{Itemlink|Blueprint: Metal Armor}} | ||
* {{Itemlink|Blueprint: Metal Helmet}} | * {{Itemlink|Blueprint: Metal Helmet}} | ||
Line 84: | Line 94: | ||
* {{Itemlink|Blueprint: Hand Grenade}} (5/10) | * {{Itemlink|Blueprint: Hand Grenade}} (5/10) | ||
* {{Itemlink|Blueprint: Mine}} (10/15) | * {{Itemlink|Blueprint: Mine}} (10/15) | ||
+ | * {{Itemlink|Blueprint: Plasma Grenade}} (5) | ||
+ | * {{Itemlink|Blueprint: Plasma Mine}} (10) | ||
* {{Itemlink|Blueprint: Serrated Bolt}} | * {{Itemlink|Blueprint: Serrated Bolt}} | ||
− | * {{Itemlink|Blueprint: Stingball Grenade}} ( | + | * {{Itemlink|Blueprint: Stingball Grenade}} (30) |
* {{Itemlink|Blueprint: Throwing Knives}} | * {{Itemlink|Blueprint: Throwing Knives}} | ||
Line 93: | Line 105: | ||
* {{Itemlink|Blueprint: W2C Bullets}} (30) | * {{Itemlink|Blueprint: W2C Bullets}} (30) | ||
* {{Itemlink|Blueprint: Shotgun Shells}} | * {{Itemlink|Blueprint: Shotgun Shells}} | ||
+ | * {{Itemlink|Blueprint: Frag Launcher Grenades}} (50) | ||
+ | * {{Itemlink|Blueprint: High-explosive Launcher Grenades}} (50) | ||
Special bullets | Special bullets | ||
Line 101: | Line 115: | ||
* {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} (30) | * {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} (30) | ||
* {{Itemlink|Blueprint: Shock Bullets}} (30) | * {{Itemlink|Blueprint: Shock Bullets}} (30) | ||
+ | * {{Itemlink|Blueprint: Concussive Launcher Grenades}} (75) | ||
+ | * {{Itemlink|Blueprint: Cluster Launcher Grenades}} (50) | ||
+ | * {{Itemlink|Blueprint: Incendiary Launcher Grenades}} (50) | ||
+ | * {{Itemlink|Blueprint: Thermobaric Launcher Grenades}} (50) | ||
Mechanical item processing | Mechanical item processing |
Latest revision as of 12:46, 2 October 2024
Mechanics is a crafting skill.
Related Base Ability |
Skill Synergies |
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Details
Mechanics is used mainly for crafting a wide variety of mechanical devices. Firearms, crossbows, melee weapons, metal armor—anything made from metal components.
It can also be used to repair mechanical devices that are not items.
You can get a 15% bonus to Mechanics when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Mechanics skill checks
- This list is incomplete; you can help by expanding it.
Location | Related quest(s) | Skill | Result |
---|---|---|---|
GMS Compound | GMS expedition | 15 | Repair the elevator |
Drop Zone | Recover tunneler | 85 | Fix the tunneler yourself |
Deep Caverns | Repair the gate mechanism | 50 | Be able to figure out which parts need to be replaced without the TG-44HD Service Manual |
Deep Caverns | Repair the gate mechanism | 115 | Fix the gate mechanism without the help of the repair bot |
Location | Related quest(s) | Skill | Result |
---|---|---|---|
Mutie Refuge | Recover the A-RFID Chip | 70 | Repair the crane with an advanced mechanical repair kit |
Mutie Refuge | Recover the A-RFID Chip | 75 | Repair the crane with a mechanical repair kit |
West Storage Depot | Recover the A-RFID Chip | 90 | Repair the NE pump with an advanced mechanical repair kit |
Related items
Equipment
Lemurian Engineer Suit (+10) E
Crafting
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Weapons
Blueprint: Assault Rifle
Blueprint: Chemical Pistol
Blueprint: Combat Gloves
Blueprint: Combat Knife
Blueprint: Crossbow
Blueprint: Grenade Launcher
Blueprint: Light Machine Gun
Blueprint: Machete
Blueprint: Minigun
Blueprint: Pistol
Blueprint: Shotgun
Blueprint: Sledgehammer
Blueprint: SMG
Blueprint: Sniper Rifle
Blueprint: Spear
Armor
Blueprint: Boots
Blueprint: Goggles
Blueprint: Greaves
Blueprint: Metal Armor
Blueprint: Metal Helmet
Blueprint: Riot Gear
Blueprint: Tactical Vest
Combat utilities and traps
Blueprint: Bear Trap
Blueprint: Caltrops
Blueprint: Chemical Blob Trap
Blueprint: EMP Grenade (5)
Blueprint: EMP Mine (10)
Blueprint: Flashbang (5)
Blueprint: Gas Grenade (5)
Blueprint: Hand Grenade (5/10)
Blueprint: Mine (10/15)
Blueprint: Plasma Grenade (5)
Blueprint: Plasma Mine (10)
Blueprint: Serrated Bolt
Blueprint: Stingball Grenade (30)
Blueprint: Throwing Knives
Common firearm ammunition
Blueprint: Bullets (30)
Blueprint: JHP Bullets (30)
Blueprint: W2C Bullets (30)
Blueprint: Shotgun Shells
Blueprint: Frag Launcher Grenades (50)
Blueprint: High-explosive Launcher Grenades (50)
Special bullets
Blueprint: Acid Bullets (30)
Blueprint: Contaminated Bullets (30)
Blueprint: Explosive Bullets (30)
Blueprint: Incendiary Bullets (30)
Blueprint: Micro-Shrapnel Bullets (30)
Blueprint: Shock Bullets (30)
Blueprint: Concussive Launcher Grenades (75)
Blueprint: Cluster Launcher Grenades (50)
Blueprint: Incendiary Launcher Grenades (50)
Blueprint: Thermobaric Launcher Grenades (50)
Mechanical item processing
Blueprint: Disassemble Item
Blueprint: Infused Leather
Blueprint: Recycle Item
Blueprint: Repair Kit (25/50)
Mechanical components and tools
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