Difference between revisions of "Neural Overload"

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{{Psi Infobox
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{{Ability Infobox
 
  | image        =  
 
  | image        =  
 +
| type          = psi
 
  | name          = Neural Overload
 
  | name          = Neural Overload
 
  | school        = Thought Control
 
  | school        = Thought Control
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  | description  =  
 
  | description  =  
 
Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5.
 
Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5.
 
  
 
This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve.
 
This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve.
  | ap            = 18
+
  | apcost        = 18
  | psi          = 15
+
  | psicost      = 15
 
  | range        = 10,0
 
  | range        = 10,0
 
}}
 
}}

Revision as of 08:25, 1 August 2013

Default icon

Neural Overload
Thought Control (0 skill required)
Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5.

This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve.

Action Points: 18
Psi: 15
Range: 10,0

Neural Overload is the first Thought Control psi ability the player can learn.

It can be learned from Ezra in SGS.