Difference between revisions of "Frag Grenade"
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== Crafting == | == Crafting == | ||
− | + | Frag Grenade can be crafted with [[Blueprint: Hand Grenade]]. | |
== Variants == | == Variants == |
Revision as of 08:16, 22 March 2016
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The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. | |||
Use: Everyone caught in the blast suffer 28-36 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 21-35 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.30 | |||
Value: 250 |
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The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. | |||
Use: Everyone caught in the blast suffer 36-48 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 29-50 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.30 | |||
Value: 325
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The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. | |||
Use: Everyone caught in the blast suffer 44-60 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 37-65 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.30 | |||
Value: 400
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The fragmentation grenade (commonly known as a frag) is an anti-personnel weapon that is designed to disperse shrapnel upon exploding. | |||
Use: Everyone caught in the blast suffer 52-72 heat damage as well as damage from 3-7 shrapnel, each shrapnel dealing 45-80 mechanical damage. Targets closer to detonation have greater chance of receiving shrapnel. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.30 | |||
Value: 475
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Frag Grenades are throwing weapons that deal area of effect damage. Their damage does not increase with throwing skill, only accuracy does. Evasion decreases damage from all AoE attacks, including grenades.
They deal approximately 137 (Mk.1), 228 (Mk.2), 318 (Mk.3), 409 (Mk.4) or 500 (Mk.5) average damage against unarmored targets near the center of explosion with maximal of shrapnel hits, or half that with minimal shrapnel hits. Damage is decreased considerably against targets with high damage threshold.
The Impact Speed of grenade explosions is high. Frag grenade shrapnel impact speed is medium. Frag grenades share their cooldown with other types of standard grenades.
Crafting
Frag Grenade can be crafted with Blueprint: Hand Grenade.
Variants
Other info
Stackable: Yes (10)
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