Difference between revisions of "Flashbang"

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m (0.1.14 update)
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| type        = Grenade
 
| type        = Grenade
 
| description = These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses.
 
| description = These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses.
| greenstats  = Use: Incapacitates everyone caught in the blast for 2 turns unless they resist the effect. Incapacitated targets will also lose sight of you, allowing you to easily hide from them.
+
| capabilities= Use: Incapacitates everyone caught in the blast for 2 turns unless they resist the effect. Incapacitated targets will also lose sight of you, allowing you to easily hide from them.<br>(AP: 15; Cooldown: 8 turns)
(AP: 15; Cooldown: 8 turns)
 
 
| weight      = 0.30
 
| weight      = 0.30
 
| value      = 150
 
| value      = 150

Revision as of 14:06, 21 January 2016

Flashbang.png
Flashbang
Grenade
These grenades are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses.
Use: Incapacitates everyone caught in the blast for 2 turns unless they resist the effect. Incapacitated targets will also lose sight of you, allowing you to easily hide from them.
(AP: 15; Cooldown: 8 turns)
Weight: 0.30
Value: 150

Flashbangs are special grenades that incapacitate enemies, allowing re-stealthing or fleeing combat entirely if you can break line of sight. Flashbang's incapacitating effect can be resisted with Fortitude.Verify

Sentry Bots use flashbangs and they also have a chance to drop 1-2 of them as loot. Some human enemies skilled in throwing may use flashbangs as well.

Crafting

As of version 0.1.14.0, flashbangs can be crafted with Blueprint: Flashbang.

Related feats