Difference between revisions of "Bleeding Wound"
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− | + | '''Bleeding Wounds''' are caused by various bladed and/or serrated weaponry on organic targets that can bleed. Damage depends on the effect that caused the bleed and is usually a percentage of the initial attack that caused the bleed. Duration is most commonly 3 turns, but some effects can cause longer bleeding and [[Anticoagulation]] prolongs all bleed effects by 20%. There is no hard limit on how many bleeding wounds can be applied to a single target. | |
== Sources == | == Sources == | ||
− | {{columns| | + | {{columns|3| |
* [[Rend]] attack of old [[rathound]]s | * [[Rend]] attack of old [[rathound]]s | ||
* [[Cut-Throat]] feat | * [[Cut-Throat]] feat | ||
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* [[Serrated Bolt]]s | * [[Serrated Bolt]]s | ||
* [[Serrated Knife|Serrated Knives]] | * [[Serrated Knife|Serrated Knives]] | ||
+ | * [[Kukri]] | ||
+ | * [[The Claw]] | ||
+ | * [[Ripper's Glove]] | ||
+ | * [[Bone Handle Knife]] | ||
}} | }} | ||
Revision as of 15:44, 21 January 2016
Bleeding Wound | |
Bleeding for X damage every turn. | |
Duration: 3 turns |
Bleeding Wounds are caused by various bladed and/or serrated weaponry on organic targets that can bleed. Damage depends on the effect that caused the bleed and is usually a percentage of the initial attack that caused the bleed. Duration is most commonly 3 turns, but some effects can cause longer bleeding and Anticoagulation prolongs all bleed effects by 20%. There is no hard limit on how many bleeding wounds can be applied to a single target.
Sources
Related feats
- Cut-Throat (knife attack, extremely powerful bleeding wound)
- Eviscerate (knife attack, deals bonus damage for each bleeding wound on target)
- Kneecap Shot (causes similar effect, bleeding Knee Wound)
- Taste for Blood (increases damage and reduces AP cost of melee attacks for each bleeding wound on target)
- Vile Weaponry (applies infected wound with bleeding wound)