Difference between revisions of "Evasion"
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== Details == | == Details == | ||
Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See [[Precision]] for overview on how hit chances work. | Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See [[Precision]] for overview on how hit chances work. | ||
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+ | The percentage of damage evaded from area of effect attacks is <code>evasion/400</code>. For example, a character with 200 evasion will evade 50% of damage from AoE attacks. This reduction is capped at 85% of the full damage or 340 evasion. | ||
== Related feats == | == Related feats == |
Revision as of 09:48, 9 August 2018
Evasion is a skill and a saving throw derived mainly from the skill.
Related Base Ability |
Skill Synergies |
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Details
Evasion determines your chance to evade ranged attacks and it also reduces damage from area of effect attacks. See Precision for overview on how hit chances work.
The percentage of damage evaded from area of effect attacks is evasion/400
. For example, a character with 200 evasion will evade 50% of damage from AoE attacks. This reduction is capped at 85% of the full damage or 340 evasion.
Related feats
Related items
- Cloaking Device
- Armor crafted from Siphoner Leather or Infused Siphoner Leather
- Tabi Boots
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