Difference between revisions of "Hacking"

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(Added incomplete list of hacking skill checks during quests)
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Most skillchecks are based on base skill level at that level. For example, areas with roughly level 18 content will have locks that require 100 effective skill. Most locks before [[Deep Caverns]] can be opened with 100 effective skill. Locks in DC go up to level 25 or 135 skill.
 
Most skillchecks are based on base skill level at that level. For example, areas with roughly level 18 content will have locks that require 100 effective skill. Most locks before [[Deep Caverns]] can be opened with 100 effective skill. Locks in DC go up to level 25 or 135 skill.
  
The highest Hacking dialogue {{tooltip | Note hacking tool bonus not taken into account | skill check}} in DC is 130.
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The highest Hacking dialogue {{tooltip | Note hacking tool bonus is not taken into account | skill check}} in DC is 130.
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=== Base game ===
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{{Incomplete list}}
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{| class="sortable wikitable"
 +
|-
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! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
 
 +
|-
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| [[GMS Compound]] || [[GMS expedition]] || 25 || Reactivate the turret in the Commons
 +
|-
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| [[Foundry Mine]] || [[Assassinate Olivia]] || 35 || Sabotage the mine cart
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|-
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| [[Depot A]] || [[Find the drill parts]] || 60 || Disable the turrets
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|-
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| [[RAF 013]] || [[Track down Rassophore Nevil]] || 100 || Allows to skip the battle
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|-
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| [[Arke Power Station]] || [[Restore Arke powergrid]] || 130 || Allows to successfully restore last backup of [[IRIS]]
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|}
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 +
=== Expedition ===
 +
{{Incomplete list}}
 +
{| class="sortable wikitable"
 +
|-
 +
! Location !! Related quest(s) !!data-sort-type="number"| Skill !! Result
 +
 
 +
|-
 +
| [[Black Sea Expedition Camp]] || [[Improve camp defenses]] || 100 || Reactivate the plasma turrets before upgrading your clearance level
 +
|-
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| [[Black Sea Expedition Camp]] || [[Improve camp defenses]] || 100 || Fix the NAGA's AI without the correct tools
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|-
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| [[Nexus of Technology]] || [[Investigate Nexus of Technology]] || 110 || Disable surveillance system in the Nexus
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|-
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| [[Joint Security Headquarters]] || [[Investigate Joint Security Headquarters]] || 110 || Disable the plasma turrets
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|}
  
 
{{Skills navbox}}
 
{{Skills navbox}}
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 07:11, 19 March 2022

Hacking is a skill.

Allows you to hack all kinds of computer devices, such as electronic locks, cameras, sentry turrets, etc.

In-game description

Related Base Ability

Skill Synergies

Details

Hacking skill is used to hack into computer terminals and open electronic locks with haxxor devices.

Related feats

See Category:Hacking feats.

Related items

Hacking skill checks

This list is incomplete; you can help by expanding it.

Most skillchecks are based on base skill level at that level. For example, areas with roughly level 18 content will have locks that require 100 effective skill. Most locks before Deep Caverns can be opened with 100 effective skill. Locks in DC go up to level 25 or 135 skill.

The highest Hacking dialogue skill check in DC is 130.

Base game

This list is incomplete; you can help by expanding it.
Location Related quest(s) Skill Result
GMS Compound GMS expedition 25 Reactivate the turret in the Commons
Foundry Mine Assassinate Olivia 35 Sabotage the mine cart
Depot A Find the drill parts 60 Disable the turrets
RAF 013 Track down Rassophore Nevil 100 Allows to skip the battle
Arke Power Station Restore Arke powergrid 130 Allows to successfully restore last backup of IRIS

Expedition

This list is incomplete; you can help by expanding it.
Location Related quest(s) Skill Result
Black Sea Expedition Camp Improve camp defenses 100 Reactivate the plasma turrets before upgrading your clearance level
Black Sea Expedition Camp Improve camp defenses 100 Fix the NAGA's AI without the correct tools
Nexus of Technology Investigate Nexus of Technology 110 Disable surveillance system in the Nexus
Joint Security Headquarters Investigate Joint Security Headquarters 110 Disable the plasma turrets