Difference between revisions of "Safe Mode"
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− | {{ | + | {{Status Effect Infobox |
+ | | name = Safe Mode | ||
+ | | type = buff | ||
+ | | image = Safe Mode.png | ||
+ | | description = Short term immunity to all disabling effects. | ||
+ | | duration = 2 turns | ||
+ | | cooldown = | ||
+ | }} | ||
− | + | Some mechanical enemies such as auto-turrets and sentry bots are able to reboot in [[Safe Mode]] after being [[short circuited]] with a disabling EMP attack. | |
− | {{ | + | Safe mode makes them invulnerable to further electric damage. |
+ | |||
+ | |||
+ | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 02:24, 9 October 2013
Safe Mode | |
Short term immunity to all disabling effects. | |
Duration: 2 turns |
Some mechanical enemies such as auto-turrets and sentry bots are able to reboot in Safe Mode after being short circuited with a disabling EMP attack.
Safe mode makes them invulnerable to further electric damage.