Difference between revisions of "Fist weapons"
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== Related items == | == Related items == | ||
* {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks | * {{Itemlink|Tabi Boots}} decreases AP cost of melee attacks | ||
− | * {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat | + | * {{Itemlink|Metal Armor}} and {{Itemlink|Boots}} can be enhanced with spikes and blades to aid in melee or unarmed combat |
+ | * {{Itemlink|Infused Rathound Leather Boots}} increase critical chance of unarmed and fist weapons | ||
+ | * {{Itemlink|Infused Ancient Rathound Leather Boots}} increase critical damage bonus of unarmed and fist weapons | ||
+ | * {{Itemlink|Infused Sea Wyrm Scales}} shoes aid in unarmed combat | ||
Revision as of 01:03, 7 September 2022
Fist weapons are weapons. They use the Melee skill.
Description
- Light weapon (dexterity reduces AP cost)
- Silent
- Overcomes some of unarmed weaknesses such as lack of AoE and burst damage
- Incurs 140% increased mechanical damage resistance (harder to penetrate armor)
- Bypasses 80% of energy shielding (very low impact speeds are harder to shield against)
Models
Craftable
Unique
Other
Fist weapon feats
Does not include general-purpose melee feats.
- Combo
- Crippling Strike (also works with knives)
- Deflection
- Dirty Kick
- Heavy Punch
- Lightning Punches
- Wrestling
Related items
- Tabi Boots decreases AP cost of melee attacks
- Metal Armor and Boots can be enhanced with spikes and blades to aid in melee or unarmed combat
- Infused Rathound Leather Boots increase critical chance of unarmed and fist weapons
- Infused Ancient Rathound Leather Boots increase critical damage bonus of unarmed and fist weapons
- Infused Sea Wyrm Scales shoes aid in unarmed combat
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