Difference between revisions of "Persuasion"
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(added more checks and split base and expansion checks) |
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== Persuasion skill checks == | == Persuasion skill checks == | ||
+ | {{Incomplete list}} | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
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| [[Old Jonas]] || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location (Can be bypassed if the player returned his watch without asking for anything in return) | | [[Old Jonas]] || [[Find Blaine]]/[[Kill Blaine]] || 35 || Get [[Blaine]]'s location (Can be bypassed if the player returned his watch without asking for anything in return) | ||
|- | |- | ||
− | | [[ | + | | [[Gangster]]<br>([[Drop Zone]]) || [[Recover tunneler]] || 35 || Convince gangsters to leave |
|- | |- | ||
− | | [[ | + | | [[Joey]] || [[Faceless' stolen object]] || 35 || Allows to negotiate with [[Jacek]] |
|- | |- | ||
− | + | | [[Vince]] || None || 40 || Pass without having to pay | |
|- | |- | ||
− | + | | [[Oskar]] || [[Meet Lenox Pierce]] || 45 || {{spoiler|Get information from him for free}} | |
− | | | ||
− | | | ||
|- | |- | ||
| [[Johnny Filth]] || [[Deploy second T-ray emitter]] || 45 || Leave without having to pay or fight [[Zone Boyz]] | | [[Johnny Filth]] || [[Deploy second T-ray emitter]] || 45 || Leave without having to pay or fight [[Zone Boyz]] | ||
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| [[Phreak]] || [[Run the Gauntlet]] || 50 || Rig the Gauntlet in your favor | | [[Phreak]] || [[Run the Gauntlet]] || 50 || Rig the Gauntlet in your favor | ||
|- | |- | ||
− | | [[ | + | | [[Edgar]] || [[Kill the Rathound King]] || 60 || Successfully negotiate a truce between Camp Hathor and the Rathound King |
|- | |- | ||
− | | [[ | + | | [[Faceless Mindreader]] || [[Save Buzzer]] || 60 || Save Buzzer peacefully{{spoiler| (see [[Befriend the Faceless | Faceless relations]])}} |
|- | |- | ||
− | | [[ | + | | [[Private Lloyd]] || [[Rob Protectorate warehouse]] || 70 || Allows to walk via front entrance |
+ | |- | ||
+ | | [[Synesthete]] || None || 90 || Be able to talk your way out of the ritual without being [[Psi Empathy|psionic]] | ||
|- | |- | ||
− | | [[ | + | | [[Mordre]] || [[Meet Lenox Pierce]] || 90 || {{spoiler|Convince him to confess}} |
|- | |- | ||
− | | [[ | + | | [[Mordre]] || [[Meet Lenox Pierce]] || 95 || {{spoiler|To let him go peacefully}} |
+ | |- | ||
+ | | [[Curator Nenna]] || None || 100 || Obtain access to download data from Eidein's Library | ||
+ | |- | ||
+ | | [[IRIS]] || [[Restore Arke powergrid]] || 110 || Allows to skip the fight with her | ||
+ | |- | ||
+ | | [[Jacek]] || [[Faceless' stolen object]] || Impossible || Persuade Jacek to let [[Hugo]] go | ||
+ | |||
+ | |} | ||
+ | |||
+ | {| class="sortable wikitable" | ||
+ | |+ Checks in [[Underrail: Expedition]] | ||
+ | |- | ||
+ | ! Character !! Related quest(s) !!data-sort-type="number"| Skill !! Result | ||
+ | |||
|- | |- | ||
− | | [[ | + | | [[Matriuss Ludenlof]] || [[The tracking device]] || 40 || Persuade him to give you [[Ludenlof Coin Pouch|his coin pouch]] as a reward |
|- | |- | ||
− | | | + | | Gray Army Soldiers || [[Dude's other quest]] || 40 || Allows to avoid combat when talked to in Main Hall when wearing [[Gray Soldier Armor]] |
|- | |- | ||
− | | | + | | Gray Army Soldiers || [[Dude's other quest]] || 60 || Allows to avoid combat when talked to in the Magatzin when wearing [[Gray Soldier Armor]] |
|- | |- | ||
− | | | + | | Gray Army Soldiers || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Magatzin when wearing [[Gray Officer Armor]] |
|- | |- | ||
− | | [[ | + | | [[Gray Army Officer]]s || [[Dude's other quest]] || 50 || Allows to avoid combat when talked to in Main Hall when wearing [[Gray Officer Armor]] |
|- | |- | ||
− | | [[ | + | | [[Gray Army Officer]]s || [[Dude's other quest]] || 60 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Officer Armor]] |
|- | |- | ||
− | | [[ | + | | [[Gray Army Officer]]s || [[Dude's other quest]] || 70 || Allows to avoid combat when talked to in the Schtab when wearing [[Gray Soldier Armor]] |
|- | |- | ||
− | | [[ | + | | [[Doctor Savage]] || [[Recover the A-RFID Chip]] || 50 || Persuade him to provide some medical supplies for the Black Sea Muties |
|- | |- | ||
− | | [[ | + | | [[Kaya]] || [[Ion's missing group]] || 65 || Find a way to mend relationship with brother |
|- | |- | ||
− | | [[ | + | | [[Chief Briggs]] || [[Join the Expedition]] || 80 || Allows you to join the Expedition |
|- | |- | ||
− | | [[ | + | | [[Wesley]] || [[Recover the A-RFID Chip]] || 80 || Persuade Wesley to trust the player and allow access into the [[West Storage Depot]] before the player has delivered medical supplies |
|- | |- | ||
− | | [[Captain Grim]] || [[ | + | | [[Captain Grim]] || [[First raid]] || 80 || Persuade the captain to let you do the raid on your own |
|- | |- | ||
− | | [[ | + | | [[Captain Grim]] || None || 90 || Allows the player to join the pirates while negotiating for {{spoiler|the professor's release}} |
|- | |- | ||
− | | [[ | + | | [[Captain Grim]] || [[Second raid]] || 105 or 125 || Persuade the captain to let you do the raid on your own |
− | |||
|} | |} | ||
− | |||
{{Skills navbox}} | {{Skills navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 10:30, 22 June 2022
Persuasion is a social skill.
Related Base Ability |
Skill Synergies |
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Details
Persuasion is a social skill mainly used for persuasion dialogue options.
Related items
Headwear
- Hypno Goggles (from +10 to +30)
Suit
- JKK Tactful Jacket (+15)
- Armor crafted from Heartbreaker Serpent Skin E (+10)
- Praetorian Peacekeeper (+10)
- Praetorian Caped Peacekeeper (+10)
- Praetorian Chestguard (+5)
- Armor crafted from Rathound Leather (-3)
- Armor crafted from Mutated Dog Leather (-10)
- Armor crafted from Ancient Rathound Leather (-10)
Boots
- Armor crafted from Heartbreaker Serpent Skin E (+10)
- Armor crafted from Rathound Leather (-3)
- Armor crafted from Mutated Dog Leather (-10)
- Armor crafted from Ancient Rathound Leather (-10)
Foodstuffs
- White Dude (+15)
Related feats
- none
Persuasion skill checks
- This list is incomplete; you can help by expanding it.
Character | Related quest(s) | Skill | Result |
---|---|---|---|
Pasquale | None | 10 | Get two extra psi boosters |
Lucas | None | 10 | Get a .44 Hammerer |
Lucas | None | 15 | Get a machete |
Lucas | None | 17 | Get the Shoddy Shotgun |
Raider | GMS expedition | 5 | Be taken to their leader |
Anna | Faceless' stolen object | 10 | Know what happened to Hugo |
Cliff | Save Jenny | 30 | Start the quest |
Gorsky | GMS expedition | 30 | Keep the keycard |
Katherine | Find Blaine/Kill Blaine | 35 | Get Blaine's location for free |
Old Jonas | Find Blaine/Kill Blaine | 35 | Get Blaine's location (Can be bypassed if the player returned his watch without asking for anything in return) |
Gangster (Drop Zone) |
Recover tunneler | 35 | Convince gangsters to leave |
Joey | Faceless' stolen object | 35 | Allows to negotiate with Jacek |
Vince | None | 40 | Pass without having to pay |
Oskar | Meet Lenox Pierce | 45 | Get information from him for free |
Johnny Filth | Deploy second T-ray emitter | 45 | Leave without having to pay or fight Zone Boyz |
Tanner | Get support for Black Eels | 45 or 50 | Get support from SGS |
Myles | Find EMP device | 50 | Get his help for free |
Phreak | Run the Gauntlet | 50 | Rig the Gauntlet in your favor |
Edgar | Kill the Rathound King | 60 | Successfully negotiate a truce between Camp Hathor and the Rathound King |
Faceless Mindreader | Save Buzzer | 60 | Save Buzzer peacefully (see Faceless relations) |
Private Lloyd | Rob Protectorate warehouse | 70 | Allows to walk via front entrance |
Synesthete | None | 90 | Be able to talk your way out of the ritual without being psionic |
Mordre | Meet Lenox Pierce | 90 | Convince him to confess |
Mordre | Meet Lenox Pierce | 95 | To let him go peacefully |
Curator Nenna | None | 100 | Obtain access to download data from Eidein's Library |
IRIS | Restore Arke powergrid | 110 | Allows to skip the fight with her |
Jacek | Faceless' stolen object | Impossible | Persuade Jacek to let Hugo go |
Character | Related quest(s) | Skill | Result |
---|---|---|---|
Matriuss Ludenlof | The tracking device | 40 | Persuade him to give you his coin pouch as a reward |
Gray Army Soldiers | Dude's other quest | 40 | Allows to avoid combat when talked to in Main Hall when wearing Gray Soldier Armor |
Gray Army Soldiers | Dude's other quest | 60 | Allows to avoid combat when talked to in the Magatzin when wearing Gray Soldier Armor |
Gray Army Soldiers | Dude's other quest | 70 | Allows to avoid combat when talked to in the Magatzin when wearing Gray Officer Armor |
Gray Army Officers | Dude's other quest | 50 | Allows to avoid combat when talked to in Main Hall when wearing Gray Officer Armor |
Gray Army Officers | Dude's other quest | 60 | Allows to avoid combat when talked to in the Schtab when wearing Gray Officer Armor |
Gray Army Officers | Dude's other quest | 70 | Allows to avoid combat when talked to in the Schtab when wearing Gray Soldier Armor |
Doctor Savage | Recover the A-RFID Chip | 50 | Persuade him to provide some medical supplies for the Black Sea Muties |
Kaya | Ion's missing group | 65 | Find a way to mend relationship with brother |
Chief Briggs | Join the Expedition | 80 | Allows you to join the Expedition |
Wesley | Recover the A-RFID Chip | 80 | Persuade Wesley to trust the player and allow access into the West Storage Depot before the player has delivered medical supplies |
Captain Grim | First raid | 80 | Persuade the captain to let you do the raid on your own |
Captain Grim | None | 90 | Allows the player to join the pirates while negotiating for the professor's release |
Captain Grim | Second raid | 105 or 125 | Persuade the captain to let you do the raid on your own |
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