Difference between revisions of "Biology"
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=== Equipment === | === Equipment === | ||
* {{Itemlink|Bioinvestigative Belt}} (+15) | * {{Itemlink|Bioinvestigative Belt}} (+15) | ||
− | * {{Itemlink|Boning Knife}} | + | * {{Itemlink|Boning Knife}} (from +2 to +7){{verify}} |
=== Crafting === | === Crafting === |
Revision as of 13:11, 24 September 2022
Biology is a crafting skill.
Related Base Ability |
Skill Synergies |
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Details
Biology is used mainly for processing biological components, crafting medicine items and poisoned weaponry.
You can get a 15% bonus to Biology when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Biology skill checks
- This list is incomplete; you can help by expanding it.
Location | Related quest(s) | Skill | Result |
---|---|---|---|
South Gate Station | Meet Lenox Pierce | 100 | Discover the cause of Patrick's death |
Related items
Equipment
- Bioinvestigative Belt (+15)
- Boning Knife (from +2 to +7)Verify
Crafting
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Processing biological materials
- Blueprint: Extract Humour (25-150)
- Blueprint: Process Plant or Fungus (15-125)
Medicine and drugs (skill required)
- Blueprint: Psi Booster (15)
- Blueprint: Health Hypo (25)
- Blueprint: Morphine Shot (25)
- Blueprint: Jumping Bean (35)
- Blueprint: Adrenaline Shot (40)
- Blueprint: Advanced Health Hypo (45)
- Blueprint: Focus Stim (45)
- Blueprint: Twitch (50) E
- Blueprint: The Juice (55) E
- Blueprint: Aegis (60)
- Blueprint: Irongut (60)
- Blueprint: Psi Reinvigorator (60)
- Blueprint: Coagulation Shot (60) E
- Blueprint: Psionic Accelerator (60) E
- Blueprint: Trance (70)
- Blueprint: Hypercerebrix (70) E
- Blueprint: Bullhead (80)
- Blueprint: Third Eye (95) E
- Blueprint: Super Health Hypo (90)
- Blueprint: Regenerative Mixture (115)
- Blueprint: Supersoldier Drug (130)
- Blueprint: Motion (150)
- Blueprint: Nervosomnifer (150)
Poisoned & other bio weaponry
- Blueprint: Bear Trap (20-150)
- Blueprint: Caltrops (20-50)
- Blueprint: Chemical Bolt (25-150)
- Blueprint: Throwing Knives (20-150)
- Blueprint: Contaminated Bullets (20)
- Blueprint: Gas Grenade (20)
Armor
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