Difference between revisions of "Sensorimotor Command"
Jump to navigation
Jump to search
m |
m |
||
Line 4: | Line 4: | ||
| nature = beneficial | | nature = beneficial | ||
| image = Sensorimotor Command.png | | image = Sensorimotor Command.png | ||
− | | description = Combatant's performance is influenced by external sources. All offensive skills increased by 10, action point cost of all weapon attacks reduced by 10% and | + | | description = Combatant's performance is influenced by external sources. All offensive skills increased by 10, action point cost of all weapon attacks reduced by 10% and all damage taken reduced by 10%. |
| duration = permament | | duration = permament | ||
| maxstacks = 5 | | maxstacks = 5 |
Latest revision as of 08:14, 5 November 2023
This page contains content from Underrail: Heavy Duty expansion.
Sensorimotor Command | |
Combatant's performance is influenced by external sources. All offensive skills increased by 10, action point cost of all weapon attacks reduced by 10% and all damage taken reduced by 10%. | |
Duration: permament | |
Max stacks: 5 |
Sensorimotor Command is a buff available to all Exosoldiers except for Psychophracts. As long as Cognator is alive, all exosoldiers have two stacks of this effect. Intercessor's Sensorimotor Reinforcer status effect also provides bonus stacks of this effect to all near allies. Stacks of this buff can be removed by Sensorimotor Command Disruption.