Difference between revisions of "Off-balance"
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− | Off-balance is a debuff | + | [[Off-balance]] is a debuff. It can be very dangerous to lightly armored agile characters dependent on avoidance, while heavily armored characters may not even notice it. Control effects that render their target unable to perform any actions ([[incapacitation]], [[stun]], [[Short Circuited|short circuit]]) also effectively reduce dodge and evasion to zero. |
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+ | === Sources === | ||
+ | * Sledgehammer [[Pummel]] attacks | ||
+ | * [[Headbutt]] attacks of [[Siphoner]]s | ||
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 01:06, 14 August 2014
Off-balance | |
Dodge and evasion reduced to zero. | |
Duration: 2 turns |
Off-balance is a debuff. It can be very dangerous to lightly armored agile characters dependent on avoidance, while heavily armored characters may not even notice it. Control effects that render their target unable to perform any actions (incapacitation, stun, short circuit) also effectively reduce dodge and evasion to zero.
Sources