Difference between revisions of "Uncanny Dodge"
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[[Category:Abilities]] | [[Category:Abilities]] | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
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+ | [[Category:Agility feats]] |
Revision as of 16:27, 27 June 2014
Feat
Uncanny Dodge | |
Grants you an ability that when activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you. Cooldown: 3 turns. | |
Requirements |
History
- 0.1.11.0 - now allows you to dodge next three melee attacks instead of just one, but cooldown is increased to 3 turns (up from 2)
- 0.1.8.0 - feat introduced
Ability
Uncanny Dodge | |
When activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you. | |
Cooldown: 3 turns |
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