Difference between revisions of "Quick Tinkering"
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
m  | 
				|||
| Line 1: | Line 1: | ||
== Feat ==  | == Feat ==  | ||
{{Feat Infobox  | {{Feat Infobox  | ||
| − | | image        =   | + | | image        = Quick Tinkering icon.png  | 
| − | | name         =   | + | | name         = Quick Tinkering  | 
| description  = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns.  | | description  = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns.  | ||
| requirements =  | | requirements =  | ||
| Line 11: | Line 11: | ||
=== History ===  | === History ===  | ||
* [[0.1.11.0]] - feat introduced  | * [[0.1.11.0]] - feat introduced  | ||
| + | |||
| + | |||
| + | {{clear}}  | ||
| + | == Ability ==  | ||
| + | {{Ability Infobox  | ||
| + | | image       = Quick Tinkering icon.png  | ||
| + | | type        = ability  | ||
| + | | name        = Quick Tinkering  | ||
| + | | description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.  | ||
| + | | cooldown    = 3 turns (15 seconds)  | ||
| + | }}  | ||
| + | |||
| + | This ability is the only way to arm traps in combat.  | ||
| + | |||
| + | |||
| + | {{clear}}  | ||
| + | == Status effect ==  | ||
| + | {{Ability Infobox  | ||
| + | | image       = Quick Tinkering icon.png  | ||
| + | | type        = buff  | ||
| + | | name        = Quick Tinkering  | ||
| + | | description = This character will arm the next trap instantly, even in combat in which case it will cost no action points.  | ||
| + | | duration    = 2 turns (10 seconds)  | ||
| + | }}  | ||
| + | |||
| + | Notably, the effect lasts 1 turn less than the ability's cooldown.  | ||
{{Feats navbox}}  | {{Feats navbox}}  | ||
| + | {{Status effect navbox|collapsed}}  | ||
[[Category:Feats]]  | [[Category:Feats]]  | ||
[[Category:Abilities]]  | [[Category:Abilities]]  | ||
| + | [[Category:Status effects]]  | ||
[[Category:Dexterity feats]]  | [[Category:Dexterity feats]]  | ||
[[Category:Traps feats]]  | [[Category:Traps feats]]  | ||
Revision as of 04:49, 15 November 2014
Feat
| Quick Tinkering | |
| Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. Cooldown: 3 turns.  | |
Requirements  | |
History
- 0.1.11.0 - feat introduced
 
Ability
| Quick Tinkering | |
| When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | |
| Cooldown: 3 turns (15 seconds) | |
This ability is the only way to arm traps in combat.
Status effect
| Quick Tinkering | |
| This character will arm the next trap instantly, even in combat in which case it will cost no action points. | |
| Duration: 2 turns (10 seconds) | |
Notably, the effect lasts 1 turn less than the ability's cooldown.
  | ||||||||||||||||||||||||||||||||||||||||||||||||||||