Difference between revisions of "Quick Tinkering"
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== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
− | | image = | + | | image = Quick Tinkering icon.png |
− | | name = | + | | name = Quick Tinkering |
| description = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns. | | description = Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points.<br><br>Cooldown: 3 turns. | ||
| requirements = | | requirements = | ||
Line 11: | Line 11: | ||
=== History === | === History === | ||
* [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced | ||
+ | |||
+ | |||
+ | {{clear}} | ||
+ | == Ability == | ||
+ | {{Ability Infobox | ||
+ | | image = Quick Tinkering icon.png | ||
+ | | type = ability | ||
+ | | name = Quick Tinkering | ||
+ | | description = When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | ||
+ | | cooldown = 3 turns (15 seconds) | ||
+ | }} | ||
+ | |||
+ | This ability is the only way to arm traps in combat. | ||
+ | |||
+ | |||
+ | {{clear}} | ||
+ | == Status effect == | ||
+ | {{Ability Infobox | ||
+ | | image = Quick Tinkering icon.png | ||
+ | | type = buff | ||
+ | | name = Quick Tinkering | ||
+ | | description = This character will arm the next trap instantly, even in combat in which case it will cost no action points. | ||
+ | | duration = 2 turns (10 seconds) | ||
+ | }} | ||
+ | |||
+ | Notably, the effect lasts 1 turn less than the ability's cooldown. | ||
{{Feats navbox}} | {{Feats navbox}} | ||
+ | {{Status effect navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
[[Category:Abilities]] | [[Category:Abilities]] | ||
+ | [[Category:Status effects]] | ||
[[Category:Dexterity feats]] | [[Category:Dexterity feats]] | ||
[[Category:Traps feats]] | [[Category:Traps feats]] |
Revision as of 04:49, 15 November 2014
Feat
Quick Tinkering | |
Grants you an ability that when activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. Cooldown: 3 turns. | |
Requirements |
History
- 0.1.11.0 - feat introduced
Ability
Quick Tinkering | |
When activated will allow you to arm your next trap instantly, even in combat in which case it will cost no action points. | |
Cooldown: 3 turns (15 seconds) |
This ability is the only way to arm traps in combat.
Status effect
Quick Tinkering | |
This character will arm the next trap instantly, even in combat in which case it will cost no action points. | |
Duration: 2 turns (10 seconds) |
Notably, the effect lasts 1 turn less than the ability's cooldown.
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