Difference between revisions of "Short Circuited"
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All [[robots]] become [[Short Circuited]] upon being hit with any source of electricity damage. It's pretty much the robotic equivalent to organic targets' [[stun]]. | All [[robots]] become [[Short Circuited]] upon being hit with any source of electricity damage. It's pretty much the robotic equivalent to organic targets' [[stun]]. | ||
− | + | EMP weaponry will cause longer short circuiting (2 turns). | |
+ | {{clear}} | ||
− | + | == Immunity == | |
+ | {{Status Effect Infobox | ||
+ | | name = Safe Mode | ||
+ | | type = buff | ||
+ | | image = Safe Mode.png | ||
+ | | description = Short term immunity to all disabling effects. | ||
+ | | duration = 2 turns | ||
+ | | cooldown = | ||
+ | }} | ||
+ | |||
+ | Robotic targets will reboot into '''Safe Mode''' after being short circuited, which will make them immune to repeated short-circuiting for a short while. | ||
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 03:19, 12 August 2014
Short Circuited | |
This machine is temporarily disabled and cannot perform any functions. | |
Duration: 1-2 turns |
All robots become Short Circuited upon being hit with any source of electricity damage. It's pretty much the robotic equivalent to organic targets' stun.
EMP weaponry will cause longer short circuiting (2 turns).
Immunity
Safe Mode | |
Short term immunity to all disabling effects. | |
Duration: 2 turns |
Robotic targets will reboot into Safe Mode after being short circuited, which will make them immune to repeated short-circuiting for a short while.