Difference between revisions of "Short Circuited"

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All [[robots]] become [[Short Circuited]] upon being hit with electric damage or EMP weapons. It's pretty much the robotic equivalent to organic targets' [[stun]].
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Automatons become '''Short Circuited''' when hit with electricity damage or EMP weapons. It's pretty much the robotic equivalent to organic targets' [[stun]].
  
 
Being unable to perform any functions means short circuited targets cannot act during their turns nor dodge/evade attacks during enemy turns.
 
Being unable to perform any functions means short circuited targets cannot act during their turns nor dodge/evade attacks during enemy turns.
  
 
=== Sources ===
 
=== Sources ===
* Any {{color|yellow|electricity}} damage on robotic targets (1 turn)
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* Any {{color|yellow|electricity}} damage (1 turn)
 
* [[EMP Grenade]] (2 turns)
 
* [[EMP Grenade]] (2 turns)
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* [[EMP Grenade Mk II]] (2 turns)
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* [[EMP Grenade Mk III]] (3 turns)
 
* [[EMP Mine]] (2 turns)
 
* [[EMP Mine]] (2 turns)
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* [[EMP Mine Mk II]] (2 turns)
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* [[EMP Mine Mk III]] (3 turns)
 
{{clear}}
 
{{clear}}
  
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Robotic targets will reboot into '''Safe Mode''' after being short circuited, which will make them immune to repeated short-circuiting for a short while.
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Automatons will reboot into '''Safe Mode''' after being short circuited, which will make them immune to repeated short-circuiting for a short while.
  
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Revision as of 03:47, 5 April 2015

Short Circuited icon

Short Circuited
This machine is temporarily disabled and cannot perform any functions.
Duration: 1-2 turns

Automatons become Short Circuited when hit with electricity damage or EMP weapons. It's pretty much the robotic equivalent to organic targets' stun.

Being unable to perform any functions means short circuited targets cannot act during their turns nor dodge/evade attacks during enemy turns.

Sources

Immunity

Safe Mode icon

Safe Mode
Short term immunity to all disabling effects.
Duration: 2 turns

Automatons will reboot into Safe Mode after being short circuited, which will make them immune to repeated short-circuiting for a short while.