Difference between revisions of "Cave Ear Poison Caltrops"
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{{infobox item | {{infobox item | ||
− | | image | + | | image = poison caltrops2.png |
− | | itemquality | + | | itemquality = high |
− | | name | + | | name = Cave Ear Poison Caltrops |
− | | type | + | | type = Combat Utility |
− | | description | + | | description = A caltrop is an antipersonnel weapon made up of two or more sharp nails or spines arranged in such a manner that one of them always points upward from a stable base. Caltrops can be deployed to injure and slow down enemies. These caltrops have also been tipped with cave ear poison. |
− | | greenstats | + | | greenstats = Use: Deploy poison-tipped caltrops to the targeted area. Anyone who steps on a caltrop suffers 3-5 mechanical damage and loses 5 movement points (if target has no movement points, it loses action points instead) and is infected by cave ear poison that increases all biological damage taken by 50% and reduces perception by 5. Lasts up to 5 turns.<br>(AP: 20; Cooldown: 2 turns) |
− | | weight | + | | weight = 1,50 |
− | | value | + | | value = 75 |
+ | | datafile = Devices\CaveEarPoisonCaltrops.item | ||
}} | }} | ||
Revision as of 03:54, 5 November 2014
Cave Ear Poison Caltrops are a nice area denial weapon and they cover a pretty large area. Most enemies are dumb enough to run straight into your caltrops, taking heavy damage in the process.
Note that you can hurt yourself with your own caltrops.
Crafting
Cave Ear Poison Caltrops can be crafted with Blueprint: Caltrops.
Variants
Other info
Stackable: Yes (5)
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