Difference between revisions of "Combo"
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(1.0.1.8 changes) |
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| image = Combo_icon.png | | image = Combo_icon.png | ||
| name = Combo | | name = Combo | ||
− | | description = If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. | + | | description = If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and have 20% chance to stun the target for 1 turn. |
| requirements = | | requirements = | ||
* [[Melee]] 65 | * [[Melee]] 65 | ||
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=== History === | === History === | ||
+ | * [[1.0.1.8]] - now has 20% chance to stun (down from 100%) | ||
* [[0.1.14.0]] - melee requirement increased from 50 to 65 | * [[0.1.14.0]] - melee requirement increased from 50 to 65 | ||
* [[0.1.11.0]] - feat introduced | * [[0.1.11.0]] - feat introduced |
Revision as of 09:31, 12 April 2016
Combo is a feat and a status effect.
Feat
History
- 1.0.1.8 - now has 20% chance to stun (down from 100%)
- 0.1.14.0 - melee requirement increased from 50 to 65
- 0.1.11.0 - feat introduced
Status effect
Combo | |
If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. | |
Duration: 1 turn | |
Max stacks: 3 |
|