Difference between revisions of "Biology"
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== Related items == | == Related items == | ||
Processing biological materials | Processing biological materials | ||
− | * | + | * {{Itemlink|Blueprint: Extract Humour}} |
− | * | + | * {{Itemlink|Blueprint: Process Plant or Fungus}} |
Medicine and drugs (skill required) | Medicine and drugs (skill required) | ||
− | * | + | * {{Itemlink|Blueprint: Psi Booster}} (15) |
− | * | + | * {{Itemlink|Blueprint: Health Hypo}} (25) |
− | * | + | * {{Itemlink|Blueprint: Morphine Shot}} (25) |
− | * | + | * {{Itemlink|Blueprint: Jumping Bean}} (35) |
− | * | + | * {{Itemlink|Blueprint: Adrenaline Shot}} (40) |
− | * | + | * {{Itemlink|Blueprint: Advanced Health Hypo}} (50) |
− | * | + | * {{Itemlink|Blueprint: Focus Stim}} (50) |
− | * | + | * {{Itemlink|Blueprint: Aegis}} (60) |
− | * | + | * {{Itemlink|Blueprint: Irongut}} (60) |
− | * | + | * {{Itemlink|Blueprint: Trance}} (70) |
− | * | + | * {{Itemlink|Blueprint: Bullhead}} (80) |
− | * | + | * {{Itemlink|Blueprint: Super Health Hypo}} (100) |
− | * | + | * {{Itemlink|Blueprint: Regenerative Mixture}} (115) |
− | * | + | * {{Itemlink|Blueprint: Supersoldier Drug}} (130) |
Poisoned & other bio weaponry | Poisoned & other bio weaponry | ||
− | * | + | * {{Itemlink|Blueprint: Bear Trap}} |
− | * | + | * {{Itemlink|Blueprint: Caltrops}} |
− | * | + | * {{Itemlink|Blueprint: Chemical Bolt}} |
− | * | + | * {{Itemlink|Blueprint: Throwing Knives}} |
− | * | + | * {{Itemlink|Blueprint: Contaminated Bullets}} |
− | * | + | * {{Itemlink|Blueprint: Gas Grenade}} |
Armor | Armor | ||
− | * | + | * {{Itemlink|Blueprint: Psionic Headband}} |
− | * | + | * {{Itemlink|Regenerative Vest (component)}} |
{{Skills navbox}} | {{Skills navbox}} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 08:05, 14 October 2017
Biology is a crafting skill.
Related Base Ability |
Skill Synergies |
|
Details
Biology is used mainly for processing biological components, crafting medicine items and poisoned weaponry.
You can get a 15% bonus to Biology when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Processing biological materials
Medicine and drugs (skill required)
Blueprint: Psi Booster (15)
Blueprint: Health Hypo (25)
Blueprint: Morphine Shot (25)
Blueprint: Jumping Bean (35)
Blueprint: Adrenaline Shot (40)
Blueprint: Advanced Health Hypo (50)
Blueprint: Focus Stim (50)
Blueprint: Aegis (60)
Blueprint: Irongut (60)
Blueprint: Trance (70)
Blueprint: Bullhead (80)
Blueprint: Super Health Hypo (100)
Blueprint: Regenerative Mixture (115)
Blueprint: Supersoldier Drug (130)
Poisoned & other bio weaponry
Blueprint: Bear Trap
Blueprint: Caltrops
Blueprint: Chemical Bolt
Blueprint: Throwing Knives
Blueprint: Contaminated Bullets
Blueprint: Gas Grenade
Armor
|