Difference between revisions of "Combo"
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{{Ability Infobox | {{Ability Infobox | ||
| image = Combo effect.png | | image = Combo effect.png | ||
− | | | + | | nature = beneficial |
| name = Combo | | name = Combo | ||
| description = If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. | | description = If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. |
Revision as of 07:57, 31 July 2018
Combo is a feat and a status effect.
Feat
History
- 1.0.1.8 - now has 20% chance to stun (down from 100%)
- 0.1.14.0 - melee requirement increased from 50 to 65
- 0.1.11.0 - feat introduced
Status effect
Combo | |
If you land three consecutive damage dealing unarmed or fist weapon attacks against a single target in a single turn, the third attack will deal 100% bonus damage and stun the target for 1 turn. | |
Duration: 1 turn | |
Max stacks: 3 |
Specializations
- Damage ( levelExpression error: Unexpected > operator.) — Increases the bonus damage by additional {0}% for each specialization point.
- Stun Chance ( levelExpression error: Unexpected > operator.) — Increases the chance to stun the target by additional {0}% for each specialization point.
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