Difference between revisions of "Entangled"
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Useful for melee characters to hold their prey in place. Like all immobilization effects, being entangled drops dodge and evasion to zero. | Useful for melee characters to hold their prey in place. Like all immobilization effects, being entangled drops dodge and evasion to zero. | ||
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+ | {{clear}} | ||
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+ | == Immunity == | ||
+ | {{Immobilization immunities}} | ||
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category:Status effects]] | [[Category:Status effects]] |
Revision as of 23:40, 22 August 2018
Entangled | |
Cannot move. | |
Duration: up to 3 turns |
Entangled is an immobilization effect that lasts up to 3 turns, depending on target's strength. Caused by Throwing Nets.
Useful for melee characters to hold their prey in place. Like all immobilization effects, being entangled drops dodge and evasion to zero.
Immunity
The Escape Bonds ability of Escape Artist feat allows characters to escape immobilizing effects. Greaves footwear also grant a chance to avoid getting immobilized from most effects.
In versions older than 1.0.3, footwear crafted with Infused Siphoner Leather provided immobilization immunity.