Difference between revisions of "Mechanics"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
m (→Related items) |
||
Line 23: | Line 23: | ||
== Related items == | == Related items == | ||
+ | Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses. | ||
+ | |||
{{columns|3| | {{columns|3| | ||
Weapons | Weapons | ||
Line 50: | Line 52: | ||
* {{Itemlink|Blueprint: Caltrops}} | * {{Itemlink|Blueprint: Caltrops}} | ||
* {{Itemlink|Blueprint: Chemical Blob Trap}} | * {{Itemlink|Blueprint: Chemical Blob Trap}} | ||
+ | * {{Itemlink|Blueprint: EMP Grenade}} (5) | ||
+ | * {{Itemlink|Blueprint: EMP Mine}} (10) | ||
+ | * {{Itemlink|Blueprint: Flashbang}} (5) | ||
+ | * {{Itemlink|Blueprint: Gas Grenade}} (5) | ||
+ | * {{Itemlink|Blueprint: Hand Grenade}} (5/10) | ||
+ | * {{Itemlink|Blueprint: Mine}} (10/15) | ||
* {{Itemlink|Blueprint: Serrated Bolt}} | * {{Itemlink|Blueprint: Serrated Bolt}} | ||
+ | * {{Itemlink|Blueprint: Stingball Grenade}} (5) | ||
* {{Itemlink|Blueprint: Throwing Knives}} | * {{Itemlink|Blueprint: Throwing Knives}} | ||
− | Common | + | Common firearm ammunition |
− | * {{Itemlink|Blueprint: Bullets}} | + | * {{Itemlink|Blueprint: Bullets}} (30) |
− | * {{Itemlink|Blueprint: JHP Bullets}} | + | * {{Itemlink|Blueprint: JHP Bullets}} (30) |
− | * {{Itemlink|Blueprint: W2C Bullets}} | + | * {{Itemlink|Blueprint: W2C Bullets}} (30) |
* {{Itemlink|Blueprint: Shotgun Shells}} | * {{Itemlink|Blueprint: Shotgun Shells}} | ||
Special bullets | Special bullets | ||
− | * {{Itemlink|Blueprint: Acid Bullets}} | + | * {{Itemlink|Blueprint: Acid Bullets}} (30) |
− | * {{Itemlink|Blueprint: Contaminated Bullets}} | + | * {{Itemlink|Blueprint: Contaminated Bullets}} (30) |
− | * {{Itemlink|Blueprint: Explosive Bullets}} | + | * {{Itemlink|Blueprint: Explosive Bullets}} (30) |
− | * {{Itemlink|Blueprint: Incendiary Bullets}} | + | * {{Itemlink|Blueprint: Incendiary Bullets}} (30) |
− | * {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} | + | * {{Itemlink|Blueprint: Micro-Shrapnel Bullets}} (30) |
− | * {{Itemlink|Blueprint: Shock Bullets}} | + | * {{Itemlink|Blueprint: Shock Bullets}} (30) |
Mechanical item processing | Mechanical item processing | ||
Line 71: | Line 80: | ||
* {{Itemlink|Blueprint: Infused Leather}} | * {{Itemlink|Blueprint: Infused Leather}} | ||
* {{Itemlink|Blueprint: Recycle Item}} | * {{Itemlink|Blueprint: Recycle Item}} | ||
− | * {{Itemlink|Blueprint: Repair Kit}} | + | * {{Itemlink|Blueprint: Repair Kit}} (25/50) |
Mechanical components and tools | Mechanical components and tools | ||
+ | * {{Itemlink|Blueprint: Energy Pistol}} (15) | ||
* {{Itemlink|Blueprint: Frag Grenade Case}} | * {{Itemlink|Blueprint: Frag Grenade Case}} | ||
* {{Itemlink|Blueprint: Frag Mine Case}} | * {{Itemlink|Blueprint: Frag Mine Case}} | ||
Line 79: | Line 89: | ||
* {{Itemlink|Blueprint: Thin Grenade Case}} | * {{Itemlink|Blueprint: Thin Grenade Case}} | ||
* {{Itemlink|Blueprint: Thin Mine Case}} | * {{Itemlink|Blueprint: Thin Mine Case}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Revision as of 18:25, 6 February 2022
Mechanics is a crafting skill.
Related Base Ability |
Skill Synergies |
|
Details
Mechanics is used mainly for crafting a wide variety of mechanical devices. Firearms, crossbows, melee weapons, metal armor—anything made from metal components.
It can also be used to repair mechanical devices that are not items.
You can get a 15% bonus to Mechanics when crafting at the basement of Your House once you have bought the relevant workbench.
Related feats
Related items
Skill requirements are derived from the quality of the used components. Static requirements are listed in parentheses.
Weapons
Blueprint: Assault Rifle
Blueprint: Chemical Pistol
Blueprint: Combat Gloves
Blueprint: Combat Knife
Blueprint: Crossbow
Blueprint: Machete
Blueprint: Pistol
Blueprint: Shotgun
Blueprint: Sledgehammer
Blueprint: SMG
Blueprint: Sniper Rifle
Blueprint: Spear
Armor
Blueprint: Boots
Blueprint: Goggles
Blueprint: Metal Armor
Blueprint: Metal Helmet
Blueprint: Riot Gear
Blueprint: Tactical Vest
Combat utilities and traps
Blueprint: Bear Trap
Blueprint: Caltrops
Blueprint: Chemical Blob Trap
Blueprint: EMP Grenade (5)
Blueprint: EMP Mine (10)
Blueprint: Flashbang (5)
Blueprint: Gas Grenade (5)
Blueprint: Hand Grenade (5/10)
Blueprint: Mine (10/15)
Blueprint: Serrated Bolt
Blueprint: Stingball Grenade (5)
Blueprint: Throwing Knives
Common firearm ammunition
Blueprint: Bullets (30)
Blueprint: JHP Bullets (30)
Blueprint: W2C Bullets (30)
Blueprint: Shotgun Shells
Special bullets
Blueprint: Acid Bullets (30)
Blueprint: Contaminated Bullets (30)
Blueprint: Explosive Bullets (30)
Blueprint: Incendiary Bullets (30)
Blueprint: Micro-Shrapnel Bullets (30)
Blueprint: Shock Bullets (30)
Mechanical item processing
Blueprint: Disassemble Item
Blueprint: Infused Leather
Blueprint: Recycle Item
Blueprint: Repair Kit (25/50)
Mechanical components and tools
|