Difference between revisions of "Strongman"
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Additionally a strongman can open locked doors due to it's strength. | Additionally a strongman can open locked doors due to it's strength. | ||
− | They are more resistant to damage than other robots found in [[South Underrail]] but share their weakness to EMPs, | + | They are more resistant to damage than other robots found in [[South Underrail]] but share their weakness to EMPs, electricity and W2C ammo. Unlike robots outside of Black Sea, they also have a bit of resistance against energy damage. |
{{Enemies/Expedition navbox}} | {{Enemies/Expedition navbox}} |
Revision as of 19:49, 20 March 2022
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This page contains content from Underrail: Expedition expansion.
Strongman | |||||||||||
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Description | |||||||||||
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Location | West Storage Depot Nexus of Technology Lemurian Health Center Joint Security Headquarters Blistering Shores Research Facility Crimson Meadow Horticulture Center LemCo | ||||||||||
Loot | Malfunctioning Empathy Unit (oddity) Metal Scraps Electronic Scraps Plasma Core | ||||||||||
Abilities | Throw Carried Object | ||||||||||
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Strongman is a creature in Underrail: Expedition expansion.
Description
Robots developed by NFT to operate heavy equipment and to serve as serfs, now broken and rendered hostile.
Fighting tactics
Strongmen tend to use melee attacks to attack the player. If there are rocks or rubble nearby they may pick them up and toss them at the player instead. Additionally a strongman can open locked doors due to it's strength.
They are more resistant to damage than other robots found in South Underrail but share their weakness to EMPs, electricity and W2C ammo. Unlike robots outside of Black Sea, they also have a bit of resistance against energy damage.
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