Difference between revisions of "Herculean Withdrawal"
Jump to navigation
Jump to search
m (Added duration. --~~~~) |
|||
Line 4: | Line 4: | ||
| image = Herculean Withdrawal.png | | image = Herculean Withdrawal.png | ||
| description = You feel ill. Strength, dexterity, agility and constitution decreased by 1. Action points reduced by 1. Movement points reduced by 2 and movement speed reduced by 5%. Taking 3 bio damage every turn. | | description = You feel ill. Strength, dexterity, agility and constitution decreased by 1. Action points reduced by 1. Movement points reduced by 2 and movement speed reduced by 5%. Taking 3 bio damage every turn. | ||
− | | duration = | + | | duration = <big><big><big><big>∞</big></big></big></big> |
| maxstacks = 20 | | maxstacks = 20 | ||
}} | }} |
Revision as of 16:46, 30 May 2022
Herculean Withdrawal | |
You feel ill. Strength, dexterity, agility and constitution decreased by 1. Action points reduced by 1. Movement points reduced by 2 and movement speed reduced by 5%. Taking 3 bio damage every turn. | |
Duration: ∞ | |
Max stacks: 20 |
Herculean Withdrawal is the severe withdrawal caused by Hercules combat drug. The withdrawal effect increases one stack each turn or 5 seconds.
At maximum stacks, the withdrawal leaves you with -20 to strength, dexterity, agility, constitution and action points, -40 movement points, -89% movement speed and taking 60 Bio damage every turn or 5 seconds.
The debuff doesn't end, inevitably proving fatal eventually.