Difference between revisions of "Hardcore Chips"
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| type = Food | | type = Food | ||
| description = A bag of extra-hot deep-fried root chips. Manufactured in Core City. | | description = A bag of extra-hot deep-fried root chips. Manufactured in Core City. | ||
− | | capabilities = Use: When consumed increses weapon critical hit chance by 5%, but also increases the chance to get critically hit by 2%. Consuming food will remove effects of previous meals.<br>(Cooldown: 1 turn) | + | | capabilities = Use: When consumed increses weapon and unarmed critical hit chance by 5%, but also increases the chance to get critically hit by 2%. Consuming food will remove effects of previous meals.<br>(Cooldown: 1 turn) |
| limitations = Cannot be used in combat | | limitations = Cannot be used in combat | ||
| weight = 0.10 | | weight = 0.10 |
Latest revision as of 04:35, 18 September 2022
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A bag of extra-hot deep-fried root chips. Manufactured in Core City. | |||
Use: When consumed increses weapon and unarmed critical hit chance by 5%, but also increases the chance to get critically hit by 2%. Consuming food will remove effects of previous meals. (Cooldown: 1 turn) | |||
Cannot be used in combat | |||
Weight: 0.10 | |||
Value: 300
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Hardcore Chips is a foodstuff. Increases critical hit chance.
Critical hit chance sources | ||||
---|---|---|---|---|
Source | Crit | For | Type | Notes |
Dexterity | Varies | Melee attacks | Base Ability | |
Recklessness | +7% | Weapons, Unarmed | Feat | |
Recklessness | +10% | Weapons, Unarmed | Specialization | |
Psychosis | +15% | Psi | Feat | |
Psychosis | +10% | Psi | Specialization | |
Steadfast Aim | Varies | Pistols | Feat | |
Survival Instincts | +30% | Weapons, Unarmed, Psi | Feat | Only when <30% HP |
Survival Instincts: Critical Chance | +10% | Weapons, Unarmed, Psi | Specialization | Only when <30% HP |
Scrutinous | +7% | Weapons, Unarmed | Feat | |
Pellet Mayhem E | Varies | Shotgun attacks | Feat | |
Body Horror E | +3% | Weapons, Unarmed | Feat | Only against fleshy foes |
Ambush | Varies | Ranged weapons | Feat | Situational |
Seeker Goggles | Varies | Ranged weapons | Headwear | |
Neuroscopic Headband | Varies | Psi | Headwear | |
Wizard Hat | +10% | Psi | Headwear | |
Death's Grin E | +2% | All | Headwear | |
Infused Rathound Leather Armor | Varies | Weapons, Unarmed | Armor Suit | |
JKK Tactful Jacket | +2% | Ranged weapons | Armor Suit | |
Coretech Energizing Vest | +3% | Energy pistol attacks | Armor Suit | |
Phantom Dancer E | +3% | Sword attacks | Armor Suit | |
Psychophract Exoskeleton HD | +3% | Psychokinesis and Metathermics psi attacks | Armor Suit | |
Infused Rathound Leather Boots | +2% | Unarmed attacks and fist weapons | Boots | |
Sørmirbæren Staff-spear E | +3% | Psi | Spear | |
Høddurform E | +5% | Psi | Spear | |
Red Dragon E | +20% | Decapitate | Sword | |
Focus Stim | +15% | Weapons, Unarmed, Psi | Drug | Temporary |
Absence | +16,6% | Psi | Food | Temporary |
Core Chips | +2% | Weapons, Unarmed | Food | Temporary |
Hardcore Chips | +5% | Weapons, Unarmed | Food | Temporary |
Mystery Candy | +5% | Weapons, Unarmed, Psi | Food | Temporary |
Tattoo: Anarchy | +1% | Weapons and Unarmed attacks | Tattoo | |
Tattoo: Skulljacked HD | +2% | Psi | Tattoo | Only while wearing armor suit with (unmodified) armor penalty of 50% or higher |
Escalated Psionic Innervation HD | Varies | Psychokinesis or Metathermics psi attacks | Special ability | Temporary |
History
- 1.0.4 - introduced
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