Difference between revisions of "Herculean Withdrawal"
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At maximum stacks, the withdrawal leaves you with -20 to strength, dexterity, agility, constitution and action points, -40 movement points, -89% movement speed and taking 60 {{bio}} damage every turn or 5 seconds. | At maximum stacks, the withdrawal leaves you with -20 to strength, dexterity, agility, constitution and action points, -40 movement points, -89% movement speed and taking 60 {{bio}} damage every turn or 5 seconds. | ||
− | The debuff doesn't end, inevitably proving fatal | + | The debuff doesn't end, inevitably proving fatal. |
{{Status effect navbox}} | {{Status effect navbox}} | ||
[[Category: Status effects]] | [[Category: Status effects]] |
Latest revision as of 19:02, 7 November 2022
Herculean Withdrawal | |
You feel ill. Strength, dexterity, agility and constitution decreased by 1. Action points reduced by 1. Movement points reduced by 2 and movement speed reduced by 5%. Taking 3 bio damage every turn. | |
Duration: ∞ | |
Max stacks: 20 |
Herculean Withdrawal is the severe withdrawal caused by Hercules combat drug. The withdrawal effect increases one stack each turn or 5 seconds.
At maximum stacks, the withdrawal leaves you with -20 to strength, dexterity, agility, constitution and action points, -40 movement points, -89% movement speed and taking 60 Bio damage every turn or 5 seconds.
The debuff doesn't end, inevitably proving fatal.